Modelled : 3ds Max 2011Rendered : 3ds Max 2011 – Vray 1.5 SP5Files : .max (2010, 2011).fbx.obj.mtland texture(c) 3D_SB 2016
Tag: lungs
-

Animated Lung Free on Sketchfab 3D Model
Is free in SketchfabLow poly Lungs made and animated in 3DS MAx, Texturated in Zbrush, with All maps and sound, free for you guys.
-

Alveoli in lungs – blood saturating by oxygen 3D Model
Alveoli anatomy: tiny air spaces in the lungs through, which exchanges oxygen and carbon dioxide.Medically accurate high quality 3D model. Was used procedure materials for textures .Please use HDRi map (included) for reflections.You can control polygons by using meshsmooth function .
-

Respiratory system 3D Model
respiratory systemHigh resolution textures (4k) . Ready for 3d medical presentations.Also you can use it in game engines like Unreal and Unity. Model accurately unwrapped and low poly ready.Available formats:- 3ds max 2012- FBX- OBJ
-

Respiratory System 3D Model
anatomy human man internal organ breath air chest medical realistic respiratory system lungs bronchi trachea larynx lobe osphagus epiglottis thorax
-

Anatomy – Human Lungs
Game-ready, PBR, UV-unwrapped, Textured human lungs (stylized base mesh) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Perfect for ads or as a game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).1 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 14691 vertices, 14592 quad faces (29184 tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
