The Tornado Interdictor Strike (IDS) was an international project designed by the three members of Panavia–the UK’s British Aerospace, Germany’s MBB, and Italy’s Aeritalia. Though its design is over 30 years old, the Tornado IDS is still quite effective in its multi-role strike mission. The Tornado can carry a wider range of weaponry than any other aircraft ever built and can fly at the fastest combat speed at sea level of any aircraft in history. The Tornado is also noteworthy for having the highest payload weight to empty weight ratio of any combat plane other than the F-16. The texture is for RAF
Tag: Luftwaffe
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Tornado Germany 3D Model
The Tornado Interdictor Strike (IDS) was an international project designed by the three members of Panavia–the UK’s British Aerospace, Germany’s MBB, and Italy’s Aeritalia. Though its design is over 30 years old, the Tornado IDS is still quite effective in its multi-role strike mission. The Tornado can carry a wider range of weaponry than any other aircraft ever built and can fly at the fastest combat speed at sea level of any aircraft in history. The Tornado is also noteworthy for having the highest payload weight to empty weight ratio of any combat plane other than the F-16. The texture is for Luftwaffe.
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Focke Wulf – FW190 A7 – Black 3 3D Model
Focke Wulf – FW190 A7 – Black 3 – 2/JG 1 – Germany – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Focke Wulf – FW190 A-7 – White 20 3D Model
Focke Wulf – FW190 A-7/R2 – White 20 – Sturmstaffel 1 – Germany – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 25 textures, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 546467 Vertices – 385311 – 34 Objects- 22 textures – 2 materials – 1 alpha-map- obj File – lwo file – fbx – File Version 2010
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Focke Wulf – FW190 A8 – Black 12 3D Model
Focke Wulf – FW190 A8 – Black 12 – 2/JG 300 – Bayreuth-Bindlach – 1945Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Typhoon Italy 3D Model
Agile and highly maneuverable, the twin-engine Eurofighter Typhoon is designed to operate from hastily prepared bases and small runways for worldwide operations. It is equipped with an advanced multi-mode radar and an extensive range of sensors and electronic countermeasures. This is a twin-seated Typhoon,the texture is for Italian Air Force. The following armment are included: Asraam, Aim-9 sidewinder, Aim-120 Amraam, MK-82 Bomb, Laser Guided Bomb, Meteor BVRAAM, Storm Shadow, JSOW.
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Typhoon Germany 3D Model
Agile and highly maneuverable, the twin-engine Eurofighter Typhoon is designed to operate from hastily prepared bases and small runways for worldwide operations. It is equipped with an advanced multi-mode radar and an extensive range of sensors and electronic countermeasures. This is a twin-seated Typhoon,the texture is for German Air Force. The following armment are included: Asraam, Aim-9 sidewinder, Aim-120 Amraam, MK-82 Bomb, Laser Guided Bomb, Meteor BVRAAM, Storm Shadow, JSOW.
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Ju-52 3D Model
The Junkers Ju 52 nicknamed “Tante Ju” (Auntie Ju) and “Iron Annie” was a civilian airliner and military transport aircraft and bomber manufactured between 1932 and 1945 by Junkers. Demonstrating the plane’s strength, three aircraft sold to Swiss Air remained in service until 1981 and are still flying in private hands today. The texture is for iwc watch.
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Tornado 3D Model
The Tornado Interdictor Strike (IDS) was an international project designed by the three members of Panavia–the UK’s British Aerospace, Germany’s MBB, and Italy’s Aeritalia. Though its design is over 30 years old, the Tornado IDS is still quite effective in its multi-role strike mission. The Tornado can carry a wider range of weaponry than any other aircraft ever built and can fly at the fastest combat speed at sea level of any aircraft in history. The Tornado is also noteworthy for having the highest payload weight to empty weight ratio of any combat plane other than the F-16.
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M1935 Helmet Nazi 3D Model
HelloAbout this model:• Clean topology – no ngons, poles, flipped polygons or overlapping vertices• Two textures options – normal and rusty/dusty• Unreal Engine 4 project with all textures and materials applied• Textures in 4K resolution for Unreal Engine 4 (Diffuse+Normal+OcclusionRoughnessMetallic) + 2K textures for Unreal Engine 4 in a separate archive. All Textures are in TGA (targa) format• Non-triangulated models in *.max format with assigned standard materials and textures (Diffuse+Specular+Normal+Glossiness) in 2K resolution• Unity packages. Include meshes, materials and textures (AlbedoTransparency + SpecularSmoothness + Normals) in 4k resolution.• fbx and obj files without textures• Helmet have approximately real dimensions
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Focke Wulf – FW190 A8 – Black 13 3D Model
Focke Wulf – FW190 A8 – Black 13 – JG 26 – Schlageter – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Focke Wulf – FW190 A8 – Black 10 3D Model
Focke Wulf – FW190 A8 – Black 10 -8/JG 300 – Löbnitz – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Focke Wulf – FW190 A8 – Rauhbautz VII – Red1 3D Model
Focke Wulf – FW190 A8 – Red One – 5.Staffel (Sturm)/JG 300 – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Focke Wulf – FW190 A9 – Blue 7 3D Model
Focke Wulf – FW190 A8 – Blue 7 – Stab II (Sturm)/JG 300 – Löbnitz – 1945Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 24 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545533 Vertices – 384147 – 31 Objects- 24 textures – 2 materials – 1 alpha-map- obj file – lwo file – 3ds file – fbx file Version 2010
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Heinkel He 111 1H-FK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 1H+FK aircraft. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Ottana in Sardinia and it was in service in 1943. This unit flow bomber and torpedo missions over the western Mediterranean.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 B3-DB 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 L 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – North Africa Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 6N-CK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 S7-HA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded S7+HA aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Eastern Front Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Battle of Britain Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+FT aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during 1940. This He.111 was used to bomb British towns during the Battle of Britain.*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Norway Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The model of a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-DM 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-ES 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 VG-ES 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings.The HDRI is not included.
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Heinkel He 111 A1-DA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 S7-HA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded S7+HA aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings.The HDRI is not included.
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Heinkel He 111 – Mega Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This is a large collection of 10 variants of this airplane.Buying individually : $79 each – All for $790Buying this collection : all for only $249You save $541The Collection including textures for :- The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).- The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.- The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.- The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.- The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.- The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.- The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.- The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.- The model of a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II.- The model of a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Ju-87 G2 3D Model
junkers stuka german aircraft g2 87 ju-87 ju87g dive-bomber dive bomber ju87g2 g-2 ju luftwaffe 3ds photorealistic airplane ww2
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Dornier DO 335A 12 3D Model
dornier do 335 airplane german ww2 plane fighter bomber luftwaffe reich military army airforce aircraft
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Bachem Ba 349 Natter 3D Model
3d model airplane historic Bachen Ba 349 Natter Colubrid World war german interceptor Luftwaffe aircraft ramp missile rocket Schutzstaffel old weapon
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Heinkel He 111 3D Model
Heinkel He 111 medium bomber Luftwaffe Germany nazi German plane aircraft destroy history World War II WW2 2 low poly game ready air force attack
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Heinkel He 162 Volksjaeger V15 3D Model
Heinkel He 162 He162 fighter German WWII airplane military aircraft jet Volksjaeger Spatz Salamander Luftwaffe nazi
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Focke Wulf 190A8 3D Model
mkiii aeroplane aircraft fighter wwii german luftwaffe focke-wulf fokker wulf dday d-day priller fw-190 ace jutta warplane butcherbird shrike fw190
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Blohm Voss Bv 138 MS 3D Model
bv138ms blohm voss blohmundvoss blohmandvoss luft luftwaffe airforce german secret weapon boom asymetric asymmetric asymetrical concept design weird
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ME 109 E-4 JG27 3D Model
Messerschmitt ME-109 E4 in the markings of 7.Staffle . 3 gruppe jagdgeschwader 27 lufftwaffer channel front september 1940.piloted by Haupptmann Wilhelm balthasarall pivot points in place. and ready to render. no clean up neccesary just drop it into your scene
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German WWII Heavy Fighter Messerschmitt Bf 110 Rigged 3D model 3D Model
German WWII Heavy Fighter Messerschmitt Bf 110 Rigged is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. With detailed cockpit. Cockpit door can be opened. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!German WWII Heavy Fighter Messerschmitt Bf 110 is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm- Photoshop (original texture files with all layers)*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes- Photoshop (original texture files with all layers)*********************************Textures Formats:- (2 .png) 8192 x 8192- (15 .png) 4096 x 4096Also there are original texture files with all layers .PSD format in particular archive*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017
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M24 Stick Grenade Set 3D Model
This is a set of German M24 stick grenades circa WWII. This set consists of:-M24 stick grenades with transport case, rack and fuses. -M24 stick grenade separated into individual components along with a fragmentation sleeve and booby trap spike-M24 bundle charge.All the components were modeled from original photographic reference to ensure maximum accuracy. Please enjoy!p.s. If you find the model useful, please post a link to your work in the review. I would love to see how you incorporate it.
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Focke Wulf – FW190 A8 – Stab IV 3D Model
Focke Wulf – FW190 A8/R2 – Hptm. Wilhelm Moritz – Stab IV Sturm/JG 3 – Germany – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 25 textures, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 546467 Vertices – 385311 – 34 Objects- 22 textures – 2 materials – 1 alpha-map- obj File – lwo file – fbx – File Version 2010
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Focke Wulf – FW190 A8 – Stab IV 3D Model
Focke Wulf – FW190 A8/R2 – Hptm. Wilhelm Moritz – Stab IV Sturm/JG 3 – Germany – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 25 textures, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 546467 Vertices – 385311 – 34 Objects- 22 textures – 2 materials – 1 alpha-map- obj File – lwo file – fbx – File Version 2010
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Focke Wulf – FW190 A8 – White 9 3D Model
Focke Wulf – FW190 A8 – Night Fighter – White 9 – 1./NJGr.10 – Werneuchen – 1944
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 25 textures, 1 materials, 1 alphamap
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
-The files contains seperate parts for a Flying and a Standing-Version
– NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.
– c4d R16
– Polygones – 548840 Vertices – 387789 – 31 Objects
– 25 textures – 1 materials – 1 alpha-map
– obj File – lwo file – fbx – File Version 2010 -

Focke Wulf – FW190 A8 – Blue 4 3D Model
Focke Wulf – FW190 A8 – Gretel – Blue 4 – 12 Staffel/JG5 – Norway – 1945
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 22 textures, 2 materials, 1 alphamap
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
-The files contains seperate parts for a Flying and a Standing-Version
– NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.
– c4d R16
– Polygones – 545090 Vertices – 383653 – 29 Objects
– 22 textures – 2 materials – 1 alpha-map
– obj File – lwo file – fbx – File Version 2010 -

Focke Wulf – FW190 A8 – Red 1 3D Model
Focke Wulf – FW190 A8 – Red 1 – 2./JG 54 – Villacoubley – France – 1944
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 24 textures, 2 materials, 1 alphamap
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
-The files contains seperate parts for a Flying and a Standing-Version
– NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.
– c4d R16
– Polygones – 545533 Vertices – 384147 – 31 Objects
– 24 textures – 2 materials – 1 alpha-map
– obj file – lwo file – 3ds file – fbx file Version 2010 -

Focke Wulf – FW190 A8 – Black 8 3D Model
Focke Wulf – FW190 A8 – Black 8 – IV.(Sturm)/JG 3 – Dreux – 1944
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 24 textures, 2 materials, 1 alphamap
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
-The files contains seperate parts for a Flying and a Standing-Version
– NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.
– c4d R16
– Polygones – 545533 Vertices – 384147 – 31 Objects
– 24 textures – 2 materials – 1 alpha-map
– obj file – lwo file – 3ds file – fbx file Version 2010 -

Focke Wulf – FW190 A8 – Blue 8 3D Model
Focke Wulf – FW190 A8 – Erika – Blue 8 – 12 Staffel/JG5 – Norway – 1945
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 22 textures, 2 materials, 1 alphamap
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
-The files contains seperate parts for a Flying and a Standing-Version
– NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.
– c4d R16
– Polygones – 545090 Vertices – 383653 – 29 Objects
– 22 textures – 2 materials – 1 alpha-map
– obj File – lwo file – fbx – File Version 2010 -

Focke Wulf – FW190 A8 – White 9
Focke Wulf – FW190 A8 – Night Fighter – White 9 – 1./NJGr.10 – Werneuchen – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 25 textures, 1 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 548840 Vertices – 387789 – 31 Objects- 25 textures – 1 materials – 1 alpha-map- obj File – lwo file – fbx – File Version 2010
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3D Focke Wulf – FW190 A8 – Blue 4
Focke Wulf – FW190 A8 – Gretel – Blue 4 – 12 Staffel/JG5 – Norway – 1945Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 22 textures, 2 materials, 1 alphamap- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35-The files contains seperate parts for a Flying and a Standing-Version- NOTE – In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.- c4d R16- Polygones – 545090 Vertices – 383653 – 29 Objects- 22 textures – 2 materials – 1 alpha-map- obj File – lwo file – fbx – File Version 2010

