The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* tire’s texture is not included in the set.* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
Tag: ls
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Lexus LFA 2011 3D Model
Very accurate, detailed model (Exterior and Interior) plus ALL V-RAY STUDIO RENDER SCENE!Wire: SquaresFile archive contains (MAX Format):- Two MAX Files: one for vray render (Scene) and standart materials.- Texture maps.Formats:- MAX (3D Studio Max) – (Standart materials and Scene V-RAY materials);- C4D (Cinema 4D) – (Standart materials);- MB (Maya) – (Standart materials);- 3DS (Multi Format);Technical info:Polys: 218597Verts: 228268Originally modelled in 3D Studio Max.Final images rendered with V-Ray.
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Chevrolet Silverado 2019 3D Model
* Features:- Highly detailed exterior and basic interior.- Model is settled to 0,0,0 xyz axis.- Mental Ray materials and standart materials are included in max rar file.- Real world scaled.(Units in milimeters)- Textures included.(C:MCTChevrolet) Place textures folder in that directory- Suitable for animations and architectural visualizations.- Wheels grouped seperately.Layers set for easy use.- All parts of car and materials named properly so you can easily find which materialis for which part of the car.- Body color can be changed.Model color can be different from preview images.- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.- Environment shown on preview renders is not included. Only the model file.- No advanced texturing skill required to modify texturing. Plain and simple texturing.- Meshsmooth Iteration Level 1Polygon count : 247679Vertex count : 274406———Two 3DS Files——— One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count : 497605 – 300997Lowpoly polygon and vertex count : 281851 – 185560———Two FBX Files——— .One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count : 294165 – 274406Lowpoly polygon and vertex count : 199609 – 163569———Two OBJ Files——— .One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count : 248238 – 278031Lowpoly polygon and vertex count : 140281 – 166106ATTENTION !!!Only max contains mental ray materials.FBX,May and 3DS format comes with default materials applied.Obj and cinema 4d format has only gray material.ALL file formats includes textures.
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replacement moonroof / sunroof switch for lincoln ls 3D Print Model
Summary
mine was missing so I made this.. -

Chevrolet Uplander LS 2005 3D Model
The 3d model based on a real van, created according to the original dimensions. All model files were “smoothed”. We can provide product files with original geometry by your request.
All main parts of the model are separated objects. Therefore, you can easy change all materials. We provide several formats for each model, most of them available by default.
* images rendered with using V-Ray plugin (we don’t include lighting and environment to a set). -

Lexus LS 500 2018 3D Model
Accurate very high definition Lexus LS 500 2018 model with highly detailed interior fully textured. Headlights and taillights are modelled, doors can be opened. The model includes modelled tires.Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3ds Max or the Maya 2013 versions you can change the resolution/smoothness of the surface very easy.If you import the low resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 946946 polygons.For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 946946 to 6052073 polygons.3ds Max 2010 / 3ds Max 2013 Format:TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.3ds Max 2010 version has standard 3ds Max materials applied.3ds Max 2013 version has VRay materials applied.Maya 2013 Format:A selection set for all SubDivision surface parts is included so you can change the resolution easily.A display layer for the interior is included so you can hide it easily if needed.Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.Previews rendered in 3ds Max using VRay.
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Lexus LS500 F-sport 2018 3D Model
– detailed exterior, simple interior.- every object has material’s name, you can easily change or apply materials….max format:Rar archive contains:1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.3. 3ds max 2011 with simple standard materials scanlineJust put into your scene and render!In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers…obj format:Rar archive contains two versions of model:1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.2. Exported after appllying mesh smooth. Just import, apply materials and renderSimple materials, textures may have to be added manually…lwo, c4d format:Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized…fbx and .3ds format:Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.Simple materials, textures may have to be added manually…Polycount:without meshsmooth max,obj,lwo,xsi,c4d: 350 000 polygonscollapsed fbx,3ds,obj: 4 00 000 faces/ 2 100 000 polygons
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Lexus LS500 2018 3D Model
– detailed exterior, simple interior.- every object has material’s name, you can easily change or apply materials….max format:Rar archive contains:1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.3. 3ds max 2011 with simple standard materials scanlineJust put into your scene and render!In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers. ..obj format:Rar archive contains two versions of model:1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.2. Exported after appllying mesh smooth. Just import, apply materials and renderSimple materials, textures may have to be added manually…lwo, c4d format:Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized…fbx and .3ds format:Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.Simple materials, textures may have to be added manually…Polycount:without meshsmooth max,obj,lwo,xsi,c4d: 320 000 polygonscollapsed fbx,3ds,obj: 3 310 000 faces/ 1 750 000 polygons
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2018 Lexus LS 500 3D model 3D Model
High detailed 3D model of 2018 Lexus LS 500 with interior.Main features: – Originally created with 3ds Max 2010 – Two .max files with V-Ray and Standard 3ds Max materials – MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects) – Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named – Doors can be opened – Unit system is set to metric. Real-world scale – All textures and materials are included and assigned – 9 textures, which vary in resolution from 86x87px to 3072x3072px – Previews rendered in 3ds Max 2010 with V-Ray 2.20.02Special notes: – Cinema4D and LightWave medium and high poly files geometry consists of all quads – .obj format is recommended for import in other 3d software. If your software doesn’t support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads – .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is requiredPolycounts: – .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 134,739 faces and 152,207 vertices MeshSmooth level 1: 538,744 faces and 573,305 vertices MeshSmooth level 2: 2,154,976 faces and 2,223,511 vertices – .fbx, .mb and .obj formats (3 files included for each format): low: 134,739 faces and 152,207 vertices medium: 538,744 faces and 573,305 vertices high: 2,154,976 faces and 2,223,511 vertices – .lwo and .c4d formats (3 files included for each format): low: 134,739 faces and 152,207 vertices medium: 538,744 faces and 573,301 vertices high: 2,154,976 faces and 2,223,511 vertices – .3ds format (3 files included): low: 269,266 faces and 193,896 vertices medium: 1,077,488 faces and 654,952 vertices high: 4,309,952 faces and 2,428,745 vertices
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3D 2018 Lexus LS 500 (Low Interior) 3D Model
High detailed 3D model of 2018 Lexus LS 500 with low detailed interior.Main features: – Originally created with 3ds Max 2010 – Two .max files with V-Ray and Standard 3ds Max materials – MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) – Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named – Unit system is set to metric. Real-world scale – All textures and materials are included and assigned – 3 textures, which have the same resolution 3072x3072px – Previews rendered in 3ds Max 2010 with V-Ray 2.20.02Special notes: – Cinema4D and LightWave medium and high poly files geometry consists of all quads – .obj format is recommended for import in other 3d software. If your software doesn’t support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads – .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is requiredPolycounts: – .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 99,432 faces and 111,586 vertices MeshSmooth level 1: 397,538 faces and 421,722 vertices MeshSmooth level 2: 1,590,152 faces and 1,638,206 vertices – .fbx, .mb and .obj formats (3 files included for each format): low: 99,432 faces and 111,586 vertices medium: 397,538 faces and 421,722 vertices high: 1,590,152 faces and 1,638,206 vertices – .lwo and .c4d formats (3 files included for each format): low: 99,432 faces and 111,586 vertices medium: 397,538 faces and 421,718 vertices high: 1,590,152 faces and 1,638,206 vertices – .3ds format (3 files included): low: 198,674 faces and 149,847 vertices medium: 795,076 faces and 496,054 vertices high: 3,180,304 faces and 1,820,328 vertices

