This is House Cartoon V02.It is cartoon house for animation and game.Model completely UVunwrapped.The house is pretty low polygon.I also have a other house model. much more.You can view in my profile.___________Features:Verts : 2759Edges : 5818Faces : 3060Tris : 5512UVs : 3810File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX 2018-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusion-IDI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah
Tag: lowpolygon
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Radio V01 3D Model
This is Radio V01.It is cartoon radio for animation and game.Model completely UVunwrapped.The radio is pretty low polygon.I also have a other model. much more.You can view in my profile.___________Features:Verts : 2342Edges : 4665Faces : 2337Tris : 4486UVs : 2610File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX 2018-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusion-OpacityI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah
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Bridge V02 3D Model
This is Bridge V02.It is cartoon bridge for animation and game.Model completely UVunwrapped.The bridge is pretty low polygon.I also have a other model. much more.You can view in my profile.___________Features:Verts : 746Edges : 1536Faces : 792Tris : 1488UVs : 882File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX 2018-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusionI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah
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Bridge V01 3D Model
This is Bridge V01.It is cartoon bridge for animation and game.Model completely UVunwrapped.The bridge is pretty low polygon.I also have a other model. much more.You can view in my profile.___________Features:Verts : 2390Edges : 5062Faces : 2638Tris : 4848UVs : 2390File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX 2018-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusionI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah
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House Cartoon V01 3D Model
This is House Cartoon V01.It is cartoon house for animation and game.Model completely UVunwrapped.The house is pretty low polygon.I also have a other house model. much more.You can view in my profile.___________Features:Verts : 2580Edges : 5778Faces : 3034Tris : 5488UVs : 3756File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX 2018-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusionI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Fire Escape 3D Model
Fire_Escape……………………754 polygon……………..724 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Fire_Escape_Base_Color.Fire_Escape_Glossiness.Fire_Escape_ao.Fire_Escape_Normal.Fire_Escape_Specular.Fire_Escape_Metalicgame ready.
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Old axe trash 3D Model
Midlepoly axe. Making for Autodesk maya, and texturing fo Substance painter. Render make for Marmoset.
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Old axe trash 3D Model
Midlepoly axe. Making for Autodesk maya, and texturing fo Substance painter. Render make for Marmoset.
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Vase set 3D Model
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Modern club table 3D Model
Low poly model of a modern club/coffee table***********************************A slightly complex table made of a wooden base with two boards and a higher glass board that stands on four cylindrical metal pillars***********************************Poly countTable:Quads 898Tris 36Room (for render purposes)Quads 46***********************************Available in formats:.max (2017, rendered with vray 3.4.1).max (2014, rendered with vray 3.0.0).obj (multipurpose format).fbx (multipurpose format).3ds (multipurpose format).dae (multipurpose format)**********************************Comes with textures used:(Vray) Dark wood veneer(Vray) White plastic/laquered wood(Vray) Wireframe – white on grey(Vray) Glass material(Vray) Metal for the pillarsThe wood base can be changed to any wooden texture without hampering the visual quality of the table*******************Enjoy!
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Satellite 3D Model
satellite……………………7185 polygon……………………………4966 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Satellite 3D Model
satellite……………………7185 polygon……………………………4966 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Satellite 3D Model
satellite……………………7185 polygon……………………………4966 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Satellite 3D Model
satellite……………………7185 polygon……………………………4966 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Crystal 9 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 10 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 11 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 12 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 13 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 14 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 15 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 16 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 1 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 2 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 3 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 5 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 6 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 7 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 8 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Vase set 3D Model
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 3D Model
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Low Poly Axe Model 3D Model
It is a Game Ready 3D Low poly Axe model.With proper texture and naming .Can easily be used as a weapon in any game.
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Vase 1 3D Model
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Vase 1 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 2 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 3 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 3 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 1 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
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Vase 3 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Vase 2 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Vase 3 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Vase 1 3D Model
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Vase 3D Model
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
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Stairs 3D Model
Ladder_way_1……………………576 polygon………………472 vertices.Ladder_way_2……………………1140 polygon………………936 vertices.Ladder_way_3……………………1900 polygon………………1392 vertices.Ladder_way_4……………………2648 polygon………………1970 vertices.Ladder_way_5……………………2416 polygon………………1800 vertices.Stairs_1……………………….376 polygon………………248 vertices.Stairs_2……………………….376 polygon………………248 vertices.Stairs_3……………………….1592 polygon………………1416 vertices.Stairs_4……………………….1328 polygon………………1200 vertices.Stairs_5……………………….818 polygon………………568 vertices.Stairs_6……………………….890 polygon………………596 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
Ladder_way_1……………………576 polygon………………472 vertices.Ladder_way_2……………………1140 polygon………………936 vertices.Ladder_way_3……………………1900 polygon………………1392 vertices.Ladder_way_4……………………2648 polygon………………1970 vertices.Ladder_way_5……………………2416 polygon………………1800 vertices.Stairs_1……………………….376 polygon………………248 vertices.Stairs_2……………………….376 polygon………………248 vertices.Stairs_3……………………….1592 polygon………………1416 vertices.Stairs_4……………………….1328 polygon………………1200 vertices.Stairs_5……………………….818 polygon………………568 vertices.Stairs_6……………………….890 polygon………………596 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
Ladder_way_1……………………576 polygon………………472 vertices.Ladder_way_2……………………1140 polygon………………936 vertices.Ladder_way_3……………………1900 polygon………………1392 vertices.Ladder_way_4……………………2648 polygon………………1970 vertices.Ladder_way_5……………………2416 polygon………………1800 vertices.Stairs_1……………………….376 polygon………………248 vertices.Stairs_2……………………….376 polygon………………248 vertices.Stairs_3……………………….1592 polygon………………1416 vertices.Stairs_4……………………….1328 polygon………………1200 vertices.Stairs_5……………………….818 polygon………………568 vertices.Stairs_6……………………….890 polygon………………596 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
Ladder_way_1……………………576 polygon………………472 vertices.Ladder_way_2……………………1140 polygon………………936 vertices.Ladder_way_3……………………1900 polygon………………1392 vertices.Ladder_way_4……………………2648 polygon………………1970 vertices.Ladder_way_5……………………2416 polygon………………1800 vertices.Stairs_1……………………….376 polygon………………248 vertices.Stairs_2……………………….376 polygon………………248 vertices.Stairs_3……………………….1592 polygon………………1416 vertices.Stairs_4……………………….1328 polygon………………1200 vertices.Stairs_5……………………….818 polygon………………568 vertices.Stairs_6……………………….890 polygon………………596 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
Ladder_way_1……………………576 polygon………………472 vertices.Ladder_way_2……………………1140 polygon………………936 vertices.Ladder_way_3……………………1900 polygon………………1392 vertices.Ladder_way_4……………………2648 polygon………………1970 vertices.Ladder_way_5……………………2416 polygon………………1800 vertices.Stairs_1……………………….376 polygon………………248 vertices.Stairs_2……………………….376 polygon………………248 vertices.Stairs_3……………………….1592 polygon………………1416 vertices.Stairs_4……………………….1328 polygon………………1200 vertices.Stairs_5……………………….818 polygon………………568 vertices.Stairs_6……………………….890 polygon………………596 vertices.obj,fbx,blend format model.uv map: yesgame ready.
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Furniture set for game 3D Model
Verts : 2140Edges : 4281Faces : 2139Tris : 4102UVs : 2639File format:-Maya 2018 (.ma .mb)-FBX-ObjTexture: 2048*2048 .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusion-ID Color
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Stairs 3D Model
stairs……………………1116 polygon…………690 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:stairs_Base_Color.stairs_Glossiness.stairs_ao.stairs_Normal.stairs_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.chest box coffer old game lowpolygon crate woodenbox
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Oldchest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Chest 3D Model
old_chest…………………..4297 polygon………….2559 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:chest_Base_Color.chest_Glossiness.chest_Mixed.chest_Normal.chest_Specular.game ready.
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Lowpoly Trees 01 3D Model
Modelled : 3ds Max 2013Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011, 2012, 2013).fbx.obj.mtland Textures(c) 3D_SB 2016
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Lowpoly Trees 02 3D Model
Modelled : 3ds Max 2013Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011, 2012, 2013).fbx.obj.mtland Textures(c) 3D_SB 2016
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WoodenPier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Wooden pier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Wooden pier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Wooden pier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos maptgame ready.
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WoodenPier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Wooden pier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Wooden pier 3D Model
Wooden_Pier_………………..5663 polygon…………..3142 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:diff spec norm ao glos mapgame ready.
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Low Poly Palm Tree Island 3D Model
Clean and simple low poly palm tree island for games that’s focused on optimization.
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Empty Rooms For Easy Level Design 3D Model
9 objects:- 6 different combinations of the same size of rooms- 3 different combinations of the same size of corridors/hallsInner and outer walls, ceilings, floors and door and window frames are given different colours by different materials assigned to each object.Vertice count of each object:- Corridor 1: 32- Corridor 2: 40- Corridor 3: 38- Room 1: 24- Room 2: 46- Room 3: 32- Room 4: 40- Room 5: 30- Room 6: 38
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Medieval Shield – PBR – Game Ready 3D Model
Medieval Shield LowPoly. Tested on Unreal Engine 4You can use it most for renders, games(low poly) and animation.Textures are set up for PBR workflow, that way the material will behave realistic with your light set up.Contains:1 – Lowpoly Shield .FBXResolution:2048x2048In format: .PNGTextures:AlbedoMetallicNormalRoughnessHeight











