4 diferent lace curtains (8 variations of curtains)lace curtains poly vary between 130 and 2000
Tag: lace
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Football Wilson 3D Model
football american ball sport equipment game leather professional play college brown pigskin lace recreation oval footbal competition toy wilson
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DC Shoes – Flash TX Grey 3D Model
DC Shoes – Flash TX (Grey)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_GREY_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_GREY_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Mint 3D Model
DC Shoes – Flash TX (Mint)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_MINT_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_MINT_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Red 3D Model
DC Shoes – Flash TX (Red)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_RED_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_RED_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Turquoise 3D Model
DC Shoes – Flash TX (Turquoise)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_TURQUOISE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_TURQUOISE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX White 3D Model
DC Shoes – Flash TX (White)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_WHITE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_WHITE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Clay 3D Model
DC Shoes – Flash TX (Clay)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_CLAY_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_CLAY_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Estate-Blue 3D Model
DC Shoes – Flash TX (Estate-Blue)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_ESTATE-BLUE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_ESTATE-BLUE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Fern 3D Model
DC Shoes – Flash TX (Fern)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_FERN_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_FERN_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Black-Red 3D Model
DC Shoes – Flash TX (Black-Red)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_BLACK-RED_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_BLACK-RED_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Black-Turquoise 3D Model
DC Shoes – Flash TX (Black-Turquoise)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_BLACK-TURQUOISE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_BLACK-TURQUOISE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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Curtain 3D Model
the model is made by 3ds max with right scale world no confuse to make selection,just grab model on scene and start render,all textures and materiel included like you see on images.i hope you like it just check others models on my profil
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Wedding dress 019 3D Model
This is a model of a Wedding dress 019Originally created with 3ds Max 2017|| USAGE ||This model was designed for use as a real-time asset in a [videogame or simulation]This model is suitable for use in [broadcast, high-res film, advertising, design visualization, forensic presentation, etc.]This model is an accurate representation of Wedding dress 019 using a scale of 1unit = 1 centimeter.|| SPECS ||This model contains 4 separate objectsThis model contains polygons with TurboSmooth ON (set to 1 iterations.)This model contain 46410 quads, 606 tris, and 0 ngonsThis model contains Standard materials only V-Ray materialsThis product includes 3ds Max versions with and without V-Ray (separate downloads)|| PRESENTATION IMAGES ||Preview Images are rendered using the V-Ray version of the 3.40.01 renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.|| TEXTURES ||4096х4096 JPG ([X]) – Main object and detail areas4096х4096 JPG ([X]) – Background elementsAll textures are created from original photographs or drawings|| GENERAL ||Model is built to real-world scaleUnits used: Centimeters. Model is 186 centimeters tall.Scene objects are organized by groups.No third-party renderer or plug-ins needed in order to use this product.
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Studded Long Boots 3D Model
Studded Long BootsThe file was created in Blender 2.7xArchive includes files with extension .blend .max .fbx .obj.Bitmap images/textures are also inside (1024x1024px).
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Sexy Women 3D Model
DESCRIPTIONA high quality model of a young woman . Vray is the only plug-in that is required to work with this model. The main scene has a total number 60462 polygon faces and 32529 vertices.Scene objects count : 11geometry objects count : 8/11All geometry withe 3 sides : 60462All gemetry with more then 4 sides: 0Non-Epoly Tris-mesh faces : 60462Non-Epoly Tris-mesh vertices : 32529All Bitmaps : 14missing bitmap 0The shaders are all Vray shaders, Materials Vray , Camera Vray, Plane vray.You find as files : (.max) : 11.50 mo(.obj): 20.3 mo(.Fbx) : 9.07 mo(.Stl) : 12.2 mo(.rar) file for textures : all textures are jpeg It’s a very nice model of a very hot women. this model can be used easily in diffirent projects. I hope you like it .
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Bitcoin Money Bag 3D 3D Model
This Bitcoin Money Bag are a high quality, photo real models that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Renders have no postprocessing.Features:- Comfortable Unwrapped UVs for labeling.- Units: cm.- File with a Bitcoin Money Bag consist of objects with Vray material and contain light, cameras and HDRI map. – High quality polygonal model, correctly scaled for an accurate representation of the original object.- Model resolution is optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- Objects are logically named for ease of scene management.- No special plugin needed to open scene.File Formats:- 3ds Max 2014 V-Ray- OBJ (Multi Format)- FBX (Multi Format)Textures Formats:- (4 .jpg) 4096 x 4096- (1 .exr) environment mapTurbosquid offers free conversions, if you need a different formatAbout me :I am a professional 3d artist with experience game industry, environment modeling, interior and exterior visualizations, furniture visualizations etc. My models are guaranteed of quality and realism. I want to offer the most professional products to my customers. Thank you for visiting and viewing my products. Please RATE this product if you are satisfied.
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3D Cartoon Money Bag model 3D Model
Quality and detailed model of a Cartoon Money Bag. Modeled and rendered in 3ds Max2014.******************If you need less or more polygons you can easily change subdivision.3dsmax file is completely textured and staged as you can see on picture one.******************The Model is built to real-world scale (cm).Real sizes:L x W x H = 48cm x 40cm x 57cmAll Materials and shaders are included in the 3ds Max 2014 document.*******************Change or adjust your texture using the:Included layared PSD-file: bag__color.psd*******************Formats: 3ds max2011, OBJTextures in archive 3ds max.Textures format -TGA. Size:2048×2048 pixels.Ready to render in 3ds MAX. All materials and textures are included.At requests textures of AO are added in addition.*******************All models detail:Point 13540Polys 12464**********************************Hope you like it!To look at all my collection, just click on my user name to see complete gallery.CG ARTStudio – 2017
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Cartoon Money Bag 3D Model
Quality and detailed model of a Cartoon Money Bag. Modeled and rendered in 3ds Max2014.******************If you need less or more polygons you can easily change subdivision.3dsmax file is completely textured and staged as you can see on picture one.******************The Model is built to real-world scale (cm).Real sizes:L x W x H = 48cm x 40cm x 57cmAll Materials and shaders are included in the 3ds Max 2014 document.*******************Change or adjust your texture using the:Included layared PSD-file: bag__color.psd*******************Formats: 3ds max2011, OBJTextures in archive 3ds max.Textures format -TGA. Size:2048×2048 pixels.Ready to render in 3ds MAX. All materials and textures are included.At requests textures of AO are added in addition.*******************All models detail:Point 13540Polys 12464**********************************Hope you like it!To look at all my collection, just click on my user name to see complete gallery.CG ARTStudio – 2017
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3D Burlap sack model 3D Model
The model can be used to visualize repair shops, in the industrial and other sectors. One burlap bag contains in the scene.Originally modelled in AI 2017. Final images rendered with 3ds Max 2016 + V-Ray. **************************************Model: 8 objects,2 materials (VRay standard materials) Geometry: Polygonal Tris only **************************************File formats: – 3ds Max 2013 with V-Ray material; – 3ds Max 2016 with V-Ray material; -step; -igs; -obj.-and other formatsEvery model has been checked with the appropriate software. ************************************** Also check out my other models, just click on my user name to see complete gallery
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480167
Quality and detailed model of a Cartoon Money Bag. Modeled and rendered in 3ds Max2014.******************If you need less or more polygons you can easily change subdivision.3dsmax file is completely textured and staged as you can see on picture one.******************The Model is built to real-world scale (cm).Real sizes:L x W x H = 48cm x 40cm x 57cmAll Materials and shaders are included in the 3ds Max 2014 document.*******************Change or adjust your texture using the:Included layared PSD-file: bag__color.psd*******************Formats: 3ds max2011, OBJTextures in archive 3ds max.Textures format -TGA. Size:2048×2048 pixels.Ready to render in 3ds MAX. All materials and textures are included.At requests textures of AO are added in addition.*******************All models detail:Point 13540Polys 12464**********************************Hope you like it!To look at all my collection, just click on my user name to see complete gallery.CG ARTStudio – 2017
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Dress Saori
This Red Sundress is a high quality, photo real model that will enhance detail and realism to any of your rendering projects.The model was created with a mesh ready to apply cloth effect simulation, you don’t need to increase subdivision to this.The simplicity of UV map, allow you to add any details you want.This model uses only two types of texture, a bump map to cloth fibers and transparent / alpha map.All colors are controlled by 3D software, you don’t need to generate new textures to change colors. It allows you to change and transform colors in runtime animation.The complex material network, is grouped and named to easily understand and management.The base cloth (red) and the all lace fabric (pink) are on separated materials, to control details individually by each alpha texture. It allows you to change any details as you want, without need to generate many textures (normal, bump, displacement, specular, etc…). You control many aspects of model directly on 3d materials.All alpha texture files have a very high quality, to support many very small details that a lace fabric have. This files have 8000px x 8000px resolution. The bump map to fibers not are too large as well, because the fibers effect are the same on all surface.You maybe think ‘well, if have many materials to control separetaed details, each face have a different material, right?’The answer is, no.We have only one mesh object, this receive only one material, the ‘dress_sufaceshader’. It is a Maya Surface Shader, that receive the result of all other materials.On the images above, you can see the material network, notice that we have separated material to control the base cloth, and other materials to control separated lace fabric pieces.On the images above, you can see these details. When the camera are mode close of the object, more details are visible, until you see the smallest details of lace fabric and cloth fibers.It is created with Maya 2016, using Mental Ray materials (mia material x), default Maya materials and Maya Utilities.To use this model and materials, is recommended that you have a little bit knowledge about Maya materials and Mental Ray materials.*********************************Features:- High quality polygonal model, correctly scaled for a an accurate representation of the original object ( used as base, a woman with 1.60 cm of height )- All colors can be easily modified- Model is fully textured with all material applied- All textures and materials are included and mapped in every format- No part-name confusion when importing several models into a scene- No cleaning up necessary. Just drop your model into the scene and start rendering- No special plugin needed to open scene- Model with wind example is included (separated scene file)- On the example wind scene, are available cloth wind simulation with maya cache. To you see an animation example of the dress model.*********************************File Formats:- Maya 2016*********************************Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.*********************************Textures Formats:- (dress-details-lace-fabric-presence-01.png) 8000 x 8000- (dress-presence-alpha-01.png) 8000 x 8000- (fabric-fibers-cloth-pattern


