Very accurate, detailed model (Exterior and Interior) plus ALL V-RAY STUDIO RENDER SCENE!Wire: SquaresFile archive contains (MAX Format):- Two MAX Files: one for vray render (Scene) and standart materials.- Texture maps.Three formats:- MAX (3D Studio Max) – (Standart materials and Scene V-RAY materials);- C4D (Cinema 4D) – (Standart materials);- LWO (Lightwave);- OBJ (Multi Format);- FBX (Multi Format);- 3DS (Multi Format);Technical info:Polys: 331978Verts: 344674Originally modelled in 3D Studio Max.Final images rendered with V-Ray.
Tag: insignia
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Insignia remote battery door / cover 3D Print Model
Summary
This is a replacement battery cover / door for an insignia tv remote.
Print with 100 percent infill.
You may want supports on the little rear tab, and possibly under the spring arm tabs if they come out droopy.
No raft needed.
Print Settings
Printer Brand:
Wanhao
Printer:
Wanhao Duplicator i3 Plus
Rafts:
No
Supports:
Yes
Resolution:
.2mm
Infill:
100% -

Colonial Rank Insignia 3D Print Model
Summary
Rank insignia worn by Colonial warriors in the 2003 Battlestar Galactica reboot.
So far I’ve finished the junior officers ranks, a couple of which cross over to the enlisted ranks; just needs a different paint color.
More to come.
As always, pictures or it didn’t happen. -

Vauxhall Insignia Grand Sport 2017 3D Model
The 3d model based on a real car, created according to the original dimensions. All model files were “smoothed”. We can provide product files with original geometry by your request.
All main parts of the model are separated objects. Therefore, you can easy change all materials. We provide several formats for each model, most of them available by default.
* images rendered with using V-Ray plugin (we don’t include lighting and environment to a set). -

Hyundai Logo model 3D Model
Highly realistic and very accurate model of Hyundai Emblem.-Low Polygon Count-Poly count can be easily changed by adjusting the meshsmooth modifier iterations.
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Opel Insignia Grand Sport 2017 3D Model
* Features:
– Highly detailed exterior and basic interior.
– Model is settled to 0,0,0 xyz axis.
– Mental Ray materials and standart materials are included in max rar file.
– Real world scaled.(Units in milimeters)
– Textures included.(C:MCTOpel) Place textures folder in that directory
– Suitable for animations and architectural visualizations.
– Wheels grouped seperately.
– All parts of car and materials named properly so you can easily find which material
is for which part of the car.
– Body color can be changed.Model color can be different from preview images.
– No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
– Environment shown on preview renders is not included. Only the model file.
– No advanced texturing skill required to modify texturing. Plain and simple texturing.
– Meshsmooth Iteration Level 2
Polygon count : 395917
Vertex count : 414163
———Two OBJ Files——–
– .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 395901 – 414081
Lowpoly polygon and vertex count : 158525 – 170775
———Two FBX Files——–
– .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 415505 – 414163
Lowpoly polygon and vertex count : 190157 – 170779
———Two 3DS Files——–
– One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 796078 – 475558
Lowpoly polygon and vertex count : 321036 – 225172
ATTENTION !!!
Only max contains mental ray materials.FBX,May and 3DS format comes with default materials applied.Obj and cinema 4d format has only gray material.
ALL file formats includes textures. -

3D Opel Insignia Grand Sport (2017)
* Features: – Highly detailed exterior and basic interior. – Model is settled to 0,0,0 xyz axis. – Mental Ray materials and standart materials are included in max rar file. – Real world scaled.(Units in milimeters) – Textures included.(C:MCTOpel) Place textures folder in that directory – Suitable for animations and architectural visualizations. – Wheels grouped seperately. – All parts of car and materials named properly so you can easily find which material is for which part of the car. – Body color can be changed.Model color can be different from preview images. – No modifier collapsed (such as meshsmooth) so you can easily set level of detail. – Environment shown on preview renders is not included. Only the model file. – No advanced texturing skill required to modify texturing. Plain and simple texturing. – Meshsmooth Iteration Level 2 Polygon count : 395917 Vertex count : 414163 ———Two OBJ Files——— .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 395901 – 414081 Lowpoly polygon and vertex count : 158525 – 170775 ———Two FBX Files——— .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 415505 – 414163 Lowpoly polygon and vertex count : 190157 – 170779 ———Two 3DS Files——— One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 796078 – 475558 Lowpoly polygon and vertex count : 321036 – 225172 ATTENTION !!!Only max contains mental ray materials.FBX,May and 3DS format comes with default materials applied.Obj and cinema 4d format has only gray material.ALL file formats includes textures.



