Tag: ingredient

  • Summer Squash Gray Zucchini Section 3D Model

    Summer Squash Gray Zucchini Section 3D Model

    Summer Squash Gray Zucchini Section is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Renders have no postprocessing.Hope you like it!Summer Squash Gray Zucchini Section is based on the 3D Scaned Data.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes- OBJ (Multi Format)- 3DS (Multi Format)- Maya 2011- Cinema 4D R14- FBX (Multi Format)*********************************Textures Formats:- (5 .png) 4096 x 4096*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017

  • Realistic Garlic Head 3D Model

    Realistic Garlic Head 3D Model

    The polygon and vertices count is for all 3 garlics combined…One garlic has 555 polygons and 555 vertices.- V-Ray and standard materials- Hi-Res Realistic product- Compatible with 3ds Max 2009 and higher versions.Maps in max archives:Diffuse 4096*4096px JPGNormals 2048*2048px JPG32 bit Displacement 8192*8192px exr16 bit Displacement 2048*2048px jpgThese are optimized and are indistinguishable from 8192*8192px TIFFs (which take more RAM during rendering etc.)Nevertheless if you want 100% quality, you can download the separate hires TIFF textures archive, which contains:Diffuse 8192*8192px TIFNormal 4096*4096px TIFDisplacement 16bit 4096*4096px TIFDisplacement 32bit 4096*4096px EXR- Different formats avaiable (max, obj, fbx, 3ds)- Correctly scaled accurate representation of the original object, no additional work needed.If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in ‘displace’ modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc.Objects are in their own layer called ‘_Merged_Buyed’. No part-name confusion when importing. Centered on 0,0,0.

  • Ginger 3D Model

    Ginger 3D Model

    Ginger 3D Model. Model recreated from 3D Scan Data and completed in 3ds Max. This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc. This model contains 1 object. Model created in real world size. Units used – centimeters Dimensions: 13.9cm x 4.5cm x 14.8cm Modeled for Subdivision. 3ds Max model has TurboSmooth modifier applied. Clean topology. No N-Gons. No Triangles. Only 4 sided polygons. Model used Displacement map for details. 3ds Max model has Displacement modifier applied. Or VRayDisplacement in case of V-Ray scene. This product includes 3ds Max versions with and without V-Ray. Separate downloads. No third-party renderer or plug-ins needed. For V-Ray scene you will need V-Ray renderer. Previews rendered with V-Ray. Textures: 1. Ginger_Diffuse.jpg – 4096×4096 2. Ginger_Normal.png – 4096×4096 3. Ginger_Displace0.048044.png – 4096×4096 Feel free to leave your opinion in comments and check out my other models. Yegor Tsyba 2017

  • Canned Eyes 3D Model

    Canned Eyes 3D Model

    Realistic 3D model of Canned Eyes. Real world scaled (1 unit = 1 centimeter).Originally modeled in 3ds max 2016. Final images rendered with V-ray renderer.Features:- Correctly scaled;- High detailed textures;- Objects, materials and textures are logically named for ease of scene management;- Layered textures in PSD (Photoshop) format included as supporting items;- No special plugin needed to open scene;- All textures and materials are included and mapped.Model: 12 objects, 6 materials, 4 textures;Quads: 6680;Triangles: 220 (3%);Points: 6964.File formats:- 3ds Max 2016 with V-Ray materials;- 3ds Max 2012 with V-Ray materials.Textures formats:- 4 textures Targa (.tga) (1455×1455).