Tag: iced

  • Soda Spoon Common Cutlery 3D Model

    Soda Spoon Common Cutlery 3D Model

    Photorealistic 3D model of common cutlery soda/ice/iced-tea spoon.The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40.Features:* Model was made with clean topology based on loops and quads.* Support edges are provided to retain model’s shape after subdivision.* Model provides level of details enough for close-up renders.* Objects, groups, materials, textures in a scene have unique and meaningful names.* Model has real world scale (system units – centimeters).* Base of the models is at the World Origin (0,0) just above the grid.* Model provides clean non-overlapping UVs.* Two *.max files are provided: with V-Ray materials and Standard materials.* Along with model only file, .max scene is provided which includes cameras and lighting setup used to render preview images.* The model is completely ready for visualization.* Each mesh is put in a separate file.* The exchange formats were delivered with 3 levels of mesh subdivision: 0, 1 and 2* Product previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2.The following formats are included in the pack:* max (Autodesk 3ds Max® 2011, V-Ray renderer)* max (Autodesk 3ds Max® 2011, Scanline renderer)* ma (Autodesk Maya® 2011 (ASCII), Maya Software renderer)* mb (Autodesk Maya® 2011 (Binary), Maya Software renderer)* c4d (Maxon Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (User Guide)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max®.Polygon count: 670 vertices, 668 quads, no tris or ngons.Model dimensions: W=3,0cm, L=18,0cm, H=1,6cmMaterials: YES, proceduralUVW mapping: YES, non-overlappingTextures: NO

  • Glass Series – Cordial Glass model 3D Model

    Glass Series – Cordial Glass model 3D Model

    This Cordial Glass is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production – broadcast, high-res film closeups, advertising, games, design visualization, forensic presentation, etc.The model was originally created in Maya 2016 and rendered using V-Ray.All geometry and visual aspects of the model are optimized to give you highest possible quality for renders. There is no post-production used on any of the renders you see.Features:-This model is accurately sized to match the real object.-Objects are grouped and named according to their realpurpose, allowing the model to be rigged and animatedeasily.-Clean and optimized topology is used for maximumpolygon efficiency.-Model is fully sub-dividable to allow smooth Iterationsto increase mesh smoothness if needed.-All textures and materials are tailored and applied forhigh quality render results.-All objects have fully unwrapped UVs.-No extra plugins are needed for this model.-Lights and cameras included in the scenes.Specifications:-Model is included in 4 file formats.-Maya 2016, V-Ray-Fbx 2013-OBJ-Subdivided Obj(3ds max version will be available soon)-Model consists of 3392 Faces and 3394 Vertices.-Model consists of quads only.-Units in all formats: #centimeters-All Textures are PNG formatAdditional Notes:Thank you for choosing this product. LunarBear Studio is a group of endustry professionals,see also our other work on this site, Please RATE US if you satisfied.If you have any questions, you can contact us through support. Just send a support ticket!

  • Ice canyon 3D Model

    Ice canyon 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 6 3D Model

    Ice canyon 6 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 6 3D Model

    Ice canyon 6 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 5 3D Model

    Ice canyon 5 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 3 3D Model

    Ice canyon 3 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 1 3D Model

    Ice canyon 1 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Ice canyon 3D Model

    Ice canyon 3D Model

    Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.

  • Devil 3D Model

    Devil 3D Model

    Devil…………………16565polygon……..16567 vertices.Fire Texture pack …4096 * 4096 Texture.Gren Texture pack …4096 * 4096 Texture.ice Texture pack .. .2048 * 2048 Texture.obj , fbx , and blend format models.uv map:Devil_albedoDevil_normalDevil_specularDevil_emissiveMarmoset Render1 model3 texture packgame ready.

  • Ice monster 3D Model

    Ice monster 3D Model

    Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_emissiveMarmoset Rendergame ready.

  • Ice 5 3D Model

    Ice 5 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 6 3D Model

    Ice 6 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 3 3D Model

    Ice 3 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 3D Model

    Ice 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 1 3D Model

    Ice 1 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • ice 3D 3D Model

    ice 3D 3D Model

    Crystal_1…………………5869 polygon.                   ………..5871 vertices.Crystal_2…………………2014 polygon.                   ………..2016 vertices.Crystal_3…………………2630 polygon.                   ………..2632 vertices.Crystal_4…………………2297 polygon.                   ………..2299 vertices.Crystal_5…………………2314 polygon.                   ………..2316 vertices.Crystal_6…………………1884 polygon.                   ………..1886 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:Crystal_albedo (ice_Diffuse)Crystal_normalCrystal_specularCrystal_Gloss (ice_Rougnes)Crystal_emissiveMarmoset Rendergame ready.

  • 3D ice crystal model 3D Model

    3D ice crystal model 3D Model

    Crystal_1…………………5869 polygon.                   ………..5871 vertices.Crystal_2…………………2014 polygon.                   ………..2016 vertices.Crystal_3…………………2630 polygon.                   ………..2632 vertices.Crystal_4…………………2297 polygon.                   ………..2299 vertices.Crystal_5…………………2314 polygon.                   ………..2316 vertices.Crystal_6…………………1884 polygon.                   ………..1886 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:Crystal_albedo (ice_Diffuse)Crystal_normalCrystal_specularCrystal_Gloss (ice_Rougnes)Crystal_emissiveMarmoset Rendergame ready.

  • Ice cave 2 3D Model

    Ice cave 2 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 3D Model

    Ice 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • ice cave model 3D Model

    ice cave model 3D Model

    ice_cave…………………10977 polygon.                   ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 1 3D Model

    Ice cave 1 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 5 3D Model

    Ice cave 5 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 3D Model

    Ice cave 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • ice cave 3D model 3D Model

    ice cave 3D model 3D Model

    ice_cave…………………10977 polygon.                   ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 3D Model

    Ice cave 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 3D Model

    Ice cave 3D Model

    ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice crystal set 3D Model

    Ice crystal set 3D Model

    Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:Crystal_albedo (ice_Diffuse)Crystal_normalCrystal_specularCrystal_Gloss (ice_Rougnes)Crystal_emissiveMarmoset Rendergame ready.

  • Ice cave 10 3D Model

    Ice cave 10 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 8 3D Model

    Ice cave 8 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 7 3D Model

    Ice cave 7 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 3D Model

    Ice 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice 6 3D Model

    Ice 6 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 4 3D Model

    Ice cave 4 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 5 3D Model

    Ice cave 5 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 3 3D Model

    Ice cave 3 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 1 3D Model

    Ice cave 1 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 2 3D Model

    Ice cave 2 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice cave 3D Model

    Ice cave 3D Model

    ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.

  • Ice rocks 3D Model

    Ice rocks 3D Model

    ice_…………………18326 polygon…….18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo (ice_Diffuse)ice_normalice_specularice_Gloss (ice_Rougnes)ice_emissiveMarmoset Rendergame ready.

  • Crystal set 3D Model

    Crystal set 3D Model

    Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:Crystal_albedo (ice_Diffuse)Crystal_normalCrystal_specularCrystal_Gloss (ice_Rougnes)Crystal_emissiveMarmoset Rendergame ready.

  • Ice 1 3D Model

    Ice 1 3D Model

    ice_……………………23948 polygon……….12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedoice_emissiveice_Glossice_normalice_specularMarmoset Rendergame ready.

  • 3D ice model 3D Model

    3D ice model 3D Model

    ice_…………………13361 polygon.                   ……13515 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo (ice_Diffuse)ice_normalice_specularice_Gloss (ice_Rougnes)ice_emissiveMarmoset Rendergame ready.

  • 3D ice crystal 3D Model

    3D ice crystal 3D Model

    Crystal_1…………………5869 polygon.                   ………..5871 vertices.Crystal_2…………………2014 polygon.                   ………..2016 vertices.Crystal_3…………………2630 polygon.                   ………..2632 vertices.Crystal_4…………………2297 polygon.                   ………..2299 vertices.Crystal_5…………………2314 polygon.                   ………..2316 vertices.Crystal_6…………………1884 polygon.                   ………..1886 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:Crystal_albedo (ice_Diffuse)Crystal_normalCrystal_specularCrystal_Gloss (ice_Rougnes)Crystal_emissiveMarmoset Rendergame ready.

  • Crystal 3D Free 3D Model

    Crystal 3D Free 3D Model

    Crystal_…………………296 polygon.                   ……….150 vertices.2048 * 2048Texture.obj , fbx , and blend format models.game ready……………………………………..

  • ice 3D Model

    ice 3D Model

    ice_……………………23948 polygon.                   ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_……………………11747polygon.                   ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_……………………23948 polygon.                   ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_……………………23948 polygon.                   ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_…………………18326 polygon.                   ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_…………………18326 polygon.                   ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice 10 3D Model

    ice 10 3D Model

    ice_…………………18326 polygon.                   ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice 5 3D Model

    ice 5 3D Model

    ice_…………………18512 polygon.                   ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice_3 3D Model

    ice_3 3D Model

    ice_…………………18512 polygon.                   ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_…………………23622 polygon.                   ……23850 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.

  • ice 3D Model

    ice 3D Model

    ice_…………………18326 polygon.                   ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.