Grim Ripper from Guitar Hero, converted to GLTF and BIN model formats from the game using Mackiloha by PikminGuts92 and ihatecompvirFBX and OBJ formats are included as well
Tag: grim
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Dark Warrior 3D Model
The Dark Warrior is a fantasy character suited for mid-high polycount projects, the package includes two LODs for better performance in less power-hungry games.-Specs:-LOD0 Dark warrior: 5 parts- 21860 tris-Eyes(288 tris)-Head(5058 tris)-Helmet(2218 tris)-Armor(8236 tris)-LowerArmor(6060 tris)-LOD1 Dark warrior: 5 parts- 12336 tris-Eyes(288 tris)-Head(2975 tris)-Helmet(1324 tris)-Armor(5065 tris)-LowerArmor(2680 tris)The textures go from 256×256 to 2048×2048.Includes a blender file with the cycles renderer set upRigged: Yes, but with a very basic rig, no Inverse/forward kinematics, the rigging just have the basic bones to import the character in Unity or Unreal
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Lamp Jack Halloween pumpkin 3D Model
Lamp Jack. Scary and gloomy Halloween pumpkin made in a realistic style. Roughly cut and detailed.Model with textures: color, gloss, normal map. Texture size 2048×2048.The model is suitable for smoothing. To work with the model do not need addons.
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Scythe of the Reaper 3D Model
Grim Reaper’s scythe with low amount of polygons and good topology (only quads!)The model is 1 object with only 1 material and 4 baked textures (2048×2048 .png in textures.zip file) for PBR : color, normalmap, AO, Specular.Material set for cycles render in the .blend file using principled BSDF shader.With this scythe you will be fully prepared for soul harvest 🙂
