Dear customer,This model has been made for further production, nevertheless having the source file, you may amend it or change parameters of weight or dimensions as you like.Please, while printing, do not forget to take into account the shortage of the metal after the casting. If needed, rescale the model on 1-5% to avoid shortages during casting or making molds.Yours faithfully, Svetlana
Tag: geometrical
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Art Deco Teapot 3D Model
Art deco teapot-Modeled in Blender 2.78. Rendered with Cycles.You can see interactive preview at:https://skfb.ly/6vqp7Visual appearance of the model on renders may differ from what you will see in the interactive preview.Preview renders accompanying this model are what you’ll see after opening .blend file and pressing “Render”.The model is also available in .obj and .fbx file formats (which do not include materials and the scene, only the model itself).-Blender scene (.blend) contains the teapot and the scene (three light sources and a camera). The scene is ready for render with materialsapplied (“F12”).-Polygon count before subdivision: 1983 vertices, 1976 faces, 3822 triangles.Polygons type: quads & tris.Subdivision level: 2nd.Polygon count after subdivision: 31294 vertices, 31051 faces, 62102 triangles.Subdivision modifier is not applied permanently in .blend file.Other formats (.obj, .fbx, .dae) include only the model itself (scene not included), before subdivision.-Objects and materials are named distinctively so you can apply materials of your choice if needed.Original measurement system – centimeters. The model is centered and has the reasonable size (45 x 16.2 x 17.4 cm//17,7 x 6.3 x 6.7 inches).-Feel free to contact me if you have any questions, I will be happy to answer them.Thank you for choosing my models!Deanora.
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Math Object 0044 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0045 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0041 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0042 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0043 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0038 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0039 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0040 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0036 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0037 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0031 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0032 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0033 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0034 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0035 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0026 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.
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Math Object 0029 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Math Object 0030 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.- 3D Print ready- Motion Graphics ready
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Orderly Tangles 3D Model
– This .max scene file includes three Orderly Tangles of the most common Platonic Solids; Four Triangles, Six Squares, and Six Pentagons. The models are also available as .obj files for download, which can be imported into such applications as Blender or anything which supports the .obj file type. The models are UV Unwrapped and can accept any seamless, tileable texture or material. This set is perfect to use as interesting architectural props or abstract sculptural geometry in any scene. The models are also perfect to export for 3d Printing.- The OBJ files are the same models, suitable for import into other software packages,- The Blender file includes all 3 models, each on a separate layer.
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Math Object 0011 3D Model
-The 3dsmax scene file contains the base mesh with OpenSubDiv modifier applied.-The OBJ contains the base mesh only. No subdivisions applied.-The STL file is the subdivided hi-res geometry only.
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Math Object 0037 model 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.
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3D model Math Object 0038 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.
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Math Object 0034 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.
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Math Object 0035 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.
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Math Object 0011 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.
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Math Object 0012 3D Model
— Solid, manifold topology in compliance with 3d Printing rules and standards.– Low-poly base mesh with OpenSubDiv modifier in stack.– UV-Unwrapped with non-overlapping UV islands.– Compatible with 3dsMax 2017 or higher.– OBJ base mesh included for use in polygonal modeling or editing package.– OBJ ready for Subdivision with any Catmull-Clark style algorithm.– Export as Subdivided geometry for 3d Printing.




