Tag: fighter-bomber

  • McDonnell Douglas F-4 Phantom II 3D Model

    McDonnell Douglas F-4 Phantom II 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Space Ship Dragon Type 1 Se1-Sc1-PJ1-Black 3D Model

    Space Ship Dragon Type 1 Se1-Sc1-PJ1-Black 3D Model

    Space Ship Dragon Type 1 (Se1.Sc1.PJ1.Black)Polygons: 43576 ;Vertices: 48882 ;Objects: 27 ;Modular.Modularity means compatibility of parts within the type ( Туре 1.х ), sometimes more.Scratched, Black, Paint Job 1 Orange.All parts (objects) have their own textures, with their own resolution.Largest texture size is 2048×5120 pixels.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM;- Specular map – SPEC, SPEC_2;- Metalic effect for standard Blender 3d render – MET;In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Thus, the same textures are not duplicated, when they are in different folders.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.4 variants using of textures are presented:- V1 – Diffuse (DIFF), Normal (NORM), Specular (SPEC);- V2 – Diffuse (DIFF), Normal (NORM), Specular (SPEC), Metalic (MET);- V3 – Diffuse (DIFF) – one texture mode;- V4 – Diffuse (DIFF), Normal (NORM), Specular (SPEC_2) – same as V1 but different specular maps;”Game ready” (Unity 3D).File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;RECOMENDATION:Create a folder with a name “Space Ship Dragon Type 1” (or other) and download all files into this folder.

  • Space Ship Dragon Type 1 Se1-Sc1-PJ1-Red 3D Model

    Space Ship Dragon Type 1 Se1-Sc1-PJ1-Red 3D Model

    Space Ship Dragon Type 1 (Se1.Sc1.PJ1.Red)Polygons: 43576 ;Vertices: 48882 ;Objects: 27 ;Modular.Modularity means compatibility of parts within the type ( Туре 1.х ), sometimes more.Scratched, Red, Paint Job 1 Orange.All parts (objects) have their own textures, with their own resolution.Largest texture size is 2048×5120 pixels.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM;- Specular map – SPEC, SPEC_2;- Metalic effect for standard Blender 3d render – MET;In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Thus, the same textures are not duplicated, when they are in different folders.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.4 variants using of textures are presented:- V1 – Diffuse (DIFF), Normal (NORM), Specular (SPEC);- V2 – Diffuse (DIFF), Normal (NORM), Specular (SPEC), Metalic (MET);- V3 – Diffuse (DIFF) – one texture mode;- V4 – Diffuse (DIFF), Normal (NORM), Specular (SPEC_2) – same as V1 but different specular maps;”Game ready” (Unity 3D).File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;RECOMENDATION:Create a folder with a name “Space Ship Dragon Type 1” (or other) and download all files into this folder.

  • North American P-51A Mustang 3D Model

    North American P-51A Mustang 3D Model

    My 3D Plane Build of the North American P-51A Mustang, American Fighter / Bomber – part of my Series of World War Two Aircraft I have been creating over the last few years. The full range of my builds can be found at my Website, the current count is about 180 planes, although more models are added on a weekly basis. The models are created using Cinema 4D and Bodypaint 3D, and is supplied in C4D, 3DS, OBJ, LWO, FBX and DAE Formats, but I can convert to most 3D Formats on request, as well as supply the original .PSD graphics for FREE – just contact me by e-mail. Enjoy…Mark

  • P-51D Angels Playmate 3D Model

    P-51D Angels Playmate 3D Model

    This is a model of a P-51D Angels Playmate.* Originally created with 3ds Max 2012|| SPECS ||* This model contains 92 separate objects* This model contains 68 390 polygons with MeshSmooth OFF* This model contains 271 800 polygons with MeshSmooth 1 iteration ( applied on all objects, each element ready to subdivision).* This product includes 3ds Max 2012 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)* This model contains 99% 4 sided polygons and no Ngons.Scene Totals:Objects: 110Shapes: 0Cameras: 1Lights: 5Helpers: 2Space Warps: 0Total: 118Mesh Totals:Verts: 259607Faces: 255302IITEXTURESII4096x4096 x21006x636 x11024x1024 x2|| GENERAL ||* Model is built to real-world scale* Units used: Centimeters. Model is 966 cm long.* Scene objects are organized by layers and groups.|| ADDITIONAL NOTES ||* .3ds and fbx file format does not have textures/materials applied and will not render like the preview images.* File formats other than 3ds Max exported as base mesh (not smoothed)’* modeling based on photos available on Google

  • P-51 Mustang 3D Model

    P-51 Mustang 3D Model

    This is a model of a P-51 Mustang* Originally created with 3ds Max 2012|| SPECS ||* This is low poly model, not intended for subdivision* This model contains 61 separate objects* This model contains 56 674 polygons* This product includes 3ds Max 2012 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)* This model contains 99% 4 sided polygons and no Ngons.Thumbnails Scene Totals:Scene Totals: Objects: 79 Shapes: 0 Cameras: 1 Lights: 1 Helpers: 2 Space Warps: 0 Total: 83Mesh Totals: Verts: 59081 Faces: 56676IITEXTURESIISpecular Workflow maps:4096 x 4096 x6 JPG formatPBR maps included:- Base Color – Ambient Occlusion – Metallic – Normal Map 4096×4096 TGA format each.|| GENERAL ||* Model is built to real-world scale* Units used: Centimeters. Object is 1087 cm wide.* Scene objects are organized by layers and groups|| ADDITIONAL NOTES ||* .3ds and fbx file format does not have textures/materials applied and will not render like the preview images.* Modeling based on photos available on Google and manufacturer blueprints.