Guitar Stratocaster Black with details.PBR Maps 4096×4096; Albedo, AO, Metallic, Roughness.Maps for Cycles Blender and Unity included.Mesh: 28056 polygons, 28634 verts.includes .FBX, .DAE, .Blend. OBJ files.
Tag: Fernando
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Fernando Alonso 2012 style Racing helmet 3D Model
Fernando Alonso 2012 style Racing helmet 3D model. High-poly, ultra-realistic racing helmet model in Fernando Alonso 2012 style. The 3D model and texture is based on the helmet that he used during the Australian GP, 2012.If you open the native *.max file -, versions with lower/higher polycount can be generated easily with increasing/decreasing subdivision level. MeshSmooth subdivision modifier Level 1 or 2 (based on the size and the original polycount of the object) is applied by default for the *.3ds, *.obj, and *.fxb versions. The scene conatains 23 objects.Mesh Totals (without subdivision):Polys: 4 942Verts: 5 167Every object of the helmet is mapped and textured. There are two high-resoltion textures: the first one is 4096×4096, the second one 2048×2048, so it’s perfect for extreme closeups. The textures are in TGA 24bit format.The rendering scene and settings I used are NOT included, the 3D objects come with standard 3DSMax materials attached to them.
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Helmet Bell HP7 2018 – Alonso 2018 3D Model
3D model of HP7 BELL helmet with Alonso texture season 2018OBJ, DAE, FBX and 3DS 3D files2 templates one 3D and the other 2D PSD format, it’s really easy to paint texture with photoshop.More detail on my facebook page JA HelmetDesign
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White Cement and White Rock Salt Console by Fernando Mastrangelo 3D Model
This is high poly console, vases and candle Rendered in vray.Stack not collapsed.Textures included.Model tested checkmate light program.3ds, fbx, obj files exported without meshsmooth modifier.No hidden objectsAll objects grouppedAll objects have materialsNo missing textures and texture paths clearedAll objects have 1:1 scaleModel have lights and cameras , just open max file andClick render and you have same image as preview.File have gamma 1.0Unit scale cm 1:1Model optimised for rendering in 3ds max and v-ray, in other programs may adjust materials and lighting, White Cement and White Rock Salt Console by Fernando MastrangeloThis console consists of a hand-dyed white cement exterior and a white rock salt interior. The salt is packed by hand within the cement in an organic nature. Custom options available, please inquire with the studio.DIMENSIONS34 in.Hx58 in.Wx16 in.D86 cmHx147 cmWx41 cmDJonathan Cross Vase 47Jonathan CrossDESCRIPTION SPECIFICATIONSJonathan Cross captivating vessels are formed with an ancient wood-firing technique, which the master ceramicist employs to create usable sculpture – vases and vessels that resemble ancient geological forms reinterpreted for a modern world. The artists background and strong graphic sensibility is evident in each exclusive piece, which draws on visual inspiration from artists such as Richard Serra. Merging sculpture and utility, the ceramicists vessels are both minimalist and luxe with texture and color that references the artists passion for geology, science fiction and contemporary art. Based on their unique process, strong silhouettes and rich texture, each piece is genuinely one-of-a-kind.
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Fernando Alonso 2017 model 3D Model
This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count.Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . In the other versions only include geometry ( one for each poses),6 poses , materials and textures.The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly each poses: Poly count : 10288Vertex count : 10744In the smooth version x1: Poly count : 41150Vertex count : 42039Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality Color texture, displacement texture,bump texture and normal texture are included. The files are obj, fbx, dae,max, mb ,c4d and 3DS. In formats c4d, 3ds, obj ,dae,max and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. original file format maya render in linear sRGBBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original. Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
