A pile of rubble / debris.Scene comes with Maps and materials. Geometry only, no lights. The thumbs were rendered using a commercial HDRI unavailable for distribution. Rendered in Vray, with a single rectangle light and dome light with HDRI. Exposure was set physical.Elements Modeled in zbrush and decimated. Textures created in Substance Painter.
Tag: demolished
-

3D Ruin Debris Kit – Building A 3D Model
A partially demolished building with debris and construction material on the ground. I’ve added cloth / tarp elements and other bespoke elements such as pipes, wires, metal, wood etcMany of the elements are low resolution. The materials were created in Substance Painter, cloth elements in Marvelous Designer and simulation in 3ds Max.Scene comes with Maps and materials. Geometry only, no lights. The thumbs were rendered using a commercial HDRI unavailable for distribution. Rendered in Vray, with a single rectangle light and dome light with HDRI. Exposure was set physical.
