Low-poly subdivision-ready generic Indy 500 Chevrolet Season 2017 car 3d model with PBR materials (Specular and Metallic workflows).This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!Polygons count: 5759Vertices count: 5959Textures (Specular workflow):- Diffuse (2048 x 2048 PNG)- DX NormalMap (2048 x 2048 PNG)- Specular (2048 x 2048 PNG)- Glossiness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)- Emissive (2048 x 2048 PNG)Textures (Metallic workflow):- Base Color (2048 x 2048 PNG)- GL NormalMap (2048 x 2048 PNG)- Metallic (2048 x 2048 PNG)- Roughness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)- Emissive (2048 x 2048 PNG)Model available in such formats:- MAX (2016)- FBX- OBJ- 3DS- DXF (2010)
Tag: Dallara
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Indycar Honda Indy 500 Fernado Alonso 2017 3D Model
– Detailed 3D model of Indycar Honda Indy 500 Fernado Alonso 2017- Model is high resolution and perfect for close-up detailed renders.- The model is a native of 3d max 2016, made with polygonal modeling and applying turbosmooth 2 subdivisions- The model in format 3D MAx 2016 All textures and materials are included.- not colaps smooth modified- Low poly —494265 polygons- Hi poly — 3639362 polygons two interactions- Textures formats: PNG- Final images rendered with V-Ray 3.4- Unwrap complicated the whole Body to change the overall graphic design of the carclick my nikname for more models!
