Tag: cyprinidae

  • Female Betta 3D Model

    Female Betta 3D Model

    Realistic 3D model of the Female Betta* The materials are available in the 3ds Max file format with V-Ray Render-Scene lighting is included, ready for instant rendering* The entire model is subdivided-3ds Max files:TurboSmooth modifier can be used to increase mesh resolution if necessary-Two FBX files:subdivision level 0 subdivision level 1 (render scene)-Two OBJ files:subdivision level 0 subdivision level 1 -Two 3DS files:subdivision level 0 subdivision level 1 * Low poly modelPolygons smoothed: 30,480Vertices smoothed: 15,242* All the objects of the model are named* All the materials are named* Texture:-Model MapJPEG (.jpg)- 4096*4096-Environment Map (Reflection)HDRI- 5000*2500* Requires 3ds Max Version 2010 and higher* Real-world scale (Millimeters)

  • Ryukin Goldfish model 3D Model

    Ryukin Goldfish model 3D Model

    Realistic 3D model of the Ryukin Goldfish* The materials are available in the 3ds Max file format with V-Ray Render-Scene lighting is included, ready for instant rendering* The entire model is subdivided-3ds Max files:TurboSmooth modifier can be used to increase mesh resolution if necessary-FBX file:subdivision level 2 (render scene)-Two OBJ files:subdivision level 0 subdivision level 2 -3DS file:subdivision level 2 * Low poly modelPolygons smoothed: 45,632Vertices smoothed: 22,824* All the objects of the model are named* All the materials are named* Texture:-Model MapJPEG (.jpg)- 4096*4096 (diffuse, bump and mask map)-Environment Map (Reflection)HDRI- 5000*2500* Requires 3ds Max Version 2010 and higher* Real-world scale (Millimeters)* Mouth open/close controlled by morph targets

  • Goldfish (Default Scanline) 3D Model

    Goldfish (Default Scanline) 3D Model

    Realistic 3D model of the Goldfish (Default Scanline)* The materials are available in the 3ds Max file format with Default Scanline Render-Scene lighting is included, ready for instant rendering* The entire model is subdivided-3ds Max files:TurboSmooth modifier can be used to increase mesh resolution if necessary-Two FBX files:subdivision level 0 subdivision level 1 (render scene)-Two OBJ files:subdivision level 0 subdivision level 1 -Two 3DS files:subdivision level 0 subdivision level 1 * Low poly modelPolygons smoothed: 30,480Vertices smoothed: 15,242* All the objects of the model are named* All the materials are named* Texture:-Model MapJPEG (.jpg)- 4096*4096 (diffuse, bump and mask map)-Environment Map (Reflection)JPEG (.jpg)- 512*512* Requires 3ds Max Version 2010 and higher* Real-world scale (Millimeters)