Collection of wrist watches from the game.
Tag: cold
-

Mig 25RB Foxbat B 3D Model
The MiG-25RB Reconnaissance Bomber, also known as Foxbat-B, the reconnaissance type of the MiG-25.
-

A-7 3D Model
Built originally on the airframe of the F-8U Crusader, the A-7 underwent a number of modifications since its 1965 introduction. The A-7 Corsair II, which is retired, was used by TAC for close air support attack missions. The A-7E was the final fleet version of the A-7. After more than two decades of service, however, it was replaced by the F/A-18 Hornet.The A-7E had a 20mm gun and can carry payloads of up to 15,000 pounds of bombs and missiles. Eight ordnance stations were available. A-7E Corsair IIs were part of the two-carrier battle group that conducted a joint strike on selected Libyan terrorist-related targets in 1986. Together with carrier-based F/A-18s, A-7s used anti-radiation missiles to neutralize Libyan air defenses. F/A-18s replaced A-7Es in the carrier air wing mix. The last two squadrons transitioned in FY 1992. Replacing A-7s with F/A-18s gave operational commanders more flexibility by allowing them to employ the F/A-18s in either the fighter or attack role. Also, a smaller number of aircraft (85) are needed in an F/A-18 equipped carrier air wing than in an A-7E equipped carrier air wing (94).
-

A-7 3D Model
Built originally on the airframe of the F-8U Crusader, the A-7 underwent a number of modifications since its 1965 introduction. The A-7 Corsair II, which is retired, was used by TAC for close air support attack missions. The A-7E was the final fleet version of the A-7. After more than two decades of service, however, it was replaced by the F/A-18 Hornet.The A-7E had a 20mm gun and can carry payloads of up to 15,000 pounds of bombs and missiles. Eight ordnance stations were available. A-7E Corsair IIs were part of the two-carrier battle group that conducted a joint strike on selected Libyan terrorist-related targets in 1986. Together with carrier-based F/A-18s, A-7s used anti-radiation missiles to neutralize Libyan air defenses. F/A-18s replaced A-7Es in the carrier air wing mix. The last two squadrons transitioned in FY 1992. Replacing A-7s with F/A-18s gave operational commanders more flexibility by allowing them to employ the F/A-18s in either the fighter or attack role. Also, a smaller number of aircraft (85) are needed in an F/A-18 equipped carrier air wing than in an A-7E equipped carrier air wing.
-

Weapon – Gun UMP9 – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – Gun UMP9 – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon – Gun SKS – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – Gun SKS – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon – Gun Tommy Gun – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – Gun Tommy Gun – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon – Gun Micro UZI – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – Gun Micro UZI – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon – Gun M249 – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – Gun M249 – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon Pistol – 4 model – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon Pistol – 4 model – fbx and texture and ready scene for marmoset toolbaginclude :Gun BerettaM9Gun GLOCK18CGun M1911Gun NagantM1895format files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon – crossbow – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon – crossbow – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon accessorie – Silencer – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon accessorie – Silencer – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon accessorie – Grip – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon accessorie – Grip – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Weapon accessorie – Parts – fbx and texture and ready scene for marmoset toolbag 3D Model
Weapon accessorie – Parts – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895
-

Tu-95 3D Model
The Tu-95 BEAR was perhaps the most successful bomber produced by the Soviet aviation, enjoying long service in a variety of roles and configurations. It was the only bomber deployed by any country to use turbo-prop engines, which provided extraordinarily long endurance at speeds only slightly less than comparable turbojet-powered heavy bombers.
-

F-4E 3D Model
The F-4 was designed in 1958 as a company venture by McDonnell Douglas to meet future needs and it turned into the greatest post World War II fighter ever built. Considered by some the fastest, most versatile and effective aircraft ever built. The F-4 was initially designed as an attack bomber without internal weapons. The Phantom carried a greater bomb load than a B-29, yet was an effective fighter shooting down 106 out of 137 Migs destroyed in the Vietnam War. Israel has used F-4’s in all of its major confrontations, at one time shooting down over 70 Syrian aircraft without a Phantom lost. The F-4E was flown by the US Air Force Demonstration team The Thunderbirds from 1969 through the mid 1970’s. F-4E’s were also flown as aircraft known as Wild Weasels and were active in the Persian Gulf War.
-

Ice cream cup 3D Model
Verts: 2545Edges : 5025Faces : 2508Tris : 4890UVs: 2855File format:-Maya 2018 (.ma .mb)-FBX-ObjTexture: 2048*2048 .png
-

Sphinx With Cold Magic 3D Model
-No any third party plug-in used-No extra elements included with model-Lights and cameras are not included with model-HDRI map doesn’t included with modelMax Corona scene includes:- 4 Object(s)- 25 PNG textures at 4096×4096. All textures are PBR.Max Vray scene:- 4 Object(s)- 25 PNG textures at 4096×4096. All textures are PBR.Matlib archive includes:-2 sets of textures,2048×2048 PNG,512×512 PNG – for each scene. All textures are PBR.All objects are real-world scale.All scenes in “cm”.All priview images are rendered with Mamoset Toolbag 3
-

Puffer Jacket – Coat 3D Model
Puffer Jacket – Coat 3D modelPuffer Jacket / CoatThis part only has a Jacket, if you interested in other parts please visit my acount.If you wish you can edit for your own custom avatar.İncluded FilesMarvelous Designer .ZprjObj File .ObjAutodesk Maya .ma
-

Deepcool Gammaxx 400 3D Model
“Deepcool Gammaxx 400” is a high quality model.Comes with detailed textures. Good enough for close up shots! Final images rendered with V-Ray.********************************- Model, textures and materials have logical names.- Correctly scale of the original objects.- The TurboSmooth function can be used to increase mesh resolution if necessary.- Available for Autodesk 3DS Max 2012 and above.- No special plugin needed to open scene.- No missing files.********************************Maps: 11Maps formats: PNG (.png)Maps size: 4096Polys: 165910Verts: 165386Tris: 331756Units: cm********************************File formats:- 3DS Max 2012 (V-Ray 2.30)- FBX- OBJ********************************Thank you for your purchase.********************************https://www.youtube.com/watch?v=5zkIFW_qnE0&index=26&list=PL3SOp1u9MKX6mtSLTQRdZ7tOIqe5KKE-H&t=0s
-

Cold Brew Bottle 3D Model
Cold Brew Bottle growler coffee flask glass black jar drink blank container cafe package packaging empty cup food brown beverage label cap
-

Digital Thermometer 3D Model
Originally Created 3ds Max 2015 ready to render with mental rayPoly Count : Without MeshsmoothPolygons: 16137Vertices: 17036Poly Count : With Meshsmooth (Iter- 1)Polygons: 64662Vertices: 66340Use 1024*1024 Texture map with orginal psd file.Formats:3ds Max 2015Cinema 4d R13FBX3DSOBJ
-

Salad 01 3D Model
Modelled : 3ds Max 2013Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011).fbx.obj.mtland textures(c) 3D_SB 2015
-

Hamburger Set 3D Model
Modelled : 3ds Max 2013Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011, 2012, 2013).fbx.obj.mtland textures(c) 3D_SB 2015
-

Crossbow 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
-

Refrigerator Samsung 3D Model
Refrigerator Samsung 3D modelModel RL50RUBMGA roomy refrigerator with a freezer. The total volume is 341 liters. A stylish LED display provides convenient control.Dimensions: 2000x600x640 mmFeatures:-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is not subdividedFile Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (brushedMetal_3_bump2.jpg) 2048 x 2048- (multi Scratched_1_bump.jpg) 2048 x 2048- (tablo.jpg) 760 x 1250Polycount:Polys 7260. Verts 7544
-

Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Snow skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Ice skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
-

Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Vending Machine Coca-cola 3D Model
Vending Machine Coca-ColaFeatures:- Low-poly model;- Original file format – Maxon Cinema 4d R15;- To all objects and materials in a scene names are appropriated;- Real world size;- Coordinates of the location of the model in space (x0, y0, z0);- Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.);- Photo-realistic model;- Model ready for animation.
-

Vending Machine Pepsi 3D Model
Vending Machine PepsiFeatures:- Low-poly model;- Original file format – Maxon Cinema 4d R15;- To all objects and materials in a scene names are appropriated;- Real world size;- Coordinates of the location of the model in space (x0, y0, z0);- Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.);- Photo-realistic model;- Model ready for animation.
-

Vending Machine Fanta 3D Model
Vending Machine FantaFeatures:- Low-poly model;- Original file format – Maxon Cinema 4d R15;- To all objects and materials in a scene names are appropriated;- Real world size;- Coordinates of the location of the model in space (x0, y0, z0);- Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.);- Photo-realistic model;- Model ready for animation.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Ice rock 3D Model
ice_rock……………….12799 polygon…………….12913 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_rock_dice_rock_nice_rock_sice_rock_gice_rock_emissivegame ready.
-

Glass Series – Cordial Glass model 3D Model
This Cordial Glass is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production – broadcast, high-res film closeups, advertising, games, design visualization, forensic presentation, etc.The model was originally created in Maya 2016 and rendered using V-Ray.All geometry and visual aspects of the model are optimized to give you highest possible quality for renders. There is no post-production used on any of the renders you see.Features:-This model is accurately sized to match the real object.-Objects are grouped and named according to their realpurpose, allowing the model to be rigged and animatedeasily.-Clean and optimized topology is used for maximumpolygon efficiency.-Model is fully sub-dividable to allow smooth Iterationsto increase mesh smoothness if needed.-All textures and materials are tailored and applied forhigh quality render results.-All objects have fully unwrapped UVs.-No extra plugins are needed for this model.-Lights and cameras included in the scenes.Specifications:-Model is included in 4 file formats.-Maya 2016, V-Ray-Fbx 2013-OBJ-Subdivided Obj(3ds max version will be available soon)-Model consists of 3392 Faces and 3394 Vertices.-Model consists of quads only.-Units in all formats: #centimeters-All Textures are PNG formatAdditional Notes:Thank you for choosing this product. LunarBear Studio is a group of endustry professionals,see also our other work on this site, Please RATE US if you satisfied.If you have any questions, you can contact us through support. Just send a support ticket!
-

Snowman 3D Model
Snowman 3d model in .fbx, .obj & .blend (for blender 2.74 with materials). On 2 screenshot – fbx model in unity.
-

Bad Scary Snowman 3D Model
Big fat evil snowman made of old, hard and a litlle dirty snow with stick/root hands, ice teaths, piercing cold eyes (ice?) pointed at you! His face looks angry or even worst …(loud swollow) hungry. Well he is cold but he looks like it’s boiling inside!The mesh is made of 18 064 ONLY QUAD subdivision-ready polygons with 2 materials:-snowman_eyes – assigned to objects: “Snowman_Eye_L” and “Snowman_Eye_R”, textures are 1024×1024 colormap and normalmap.-snowman – assigned to every other object, textures are 4096×4096 : colormap, normalmap, roughness, specular.The model has non-overlapping UV with minimal distortion.Textures packed in the .zip file and in .blend file.
-

Ice Cream Cart 3D Model
ice-cream handcart cart vehicle car carriage icecream fast food meal street dessert sweet cold summer relax frozen vanilla france vintage retro glace ice cream
-

Temple 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
-

Stair 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
-

OldBridge 1 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

OldBridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

OldBridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

OldBridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

Lava skull cave 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_emissivegame ready.
-

Skull cave 1 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
-

Air Conditioner – Haier columnar outside 3D Model
Realistic 3d model Air Conditioner – Haier columnar outside______________________________GENERAL:- Ready to render. HDRI map included- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40- Includes high-resolution textures- Includes Formats FBX and OBJ (not smoothed)- Include VRay Physical Camera- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins______________________________GEOMETRY:Subdivision level 0:- Polys: 17640- Verts: 17734Subdivision level 1:- Polys: 70562- Verts: 70682______________________________FORMATS:- MAX ( 4,24 mb )- FBX ( 0,96 mb )- OBJ ( 2,32 mb )______________________________TEXTURES:front_panel_diffuse – PNG 4096x4096px ( 0,18 mb )lattice_height – TGA 4096x4096px ( 40,6 mb )lattice_opacity – TGA 4096x4096px ( 1,37 mb )InteriorHDRI – HDR 32001600px ( 6,14 mb )______________________________DETAIL:- Don’t has missing DLL- Don’t has duplicate names- Geometry layer – Air Conditioner – Haier columnar outside- Polygons with 3 sides – 0- Polygons with 4 sides 17640- Polygons with more than 4 sides – 0- Don’t has isolated vertices- Don’t has Overlapping vertices- Don’t has Overlapping fases- Don’t has Overlapping UV fases- Don’t has default names- Don’t has objects with non-100% scale______________________________Check out our other modelsClick on our user name Nice Pictures
-

Air Conditioning – Haier Cassette outside 3D Model
Realistic 3d model Air Conditioning – Haier Cassette outside______________________________GENERAL:- Ready to render. HDRI map included- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40- Includes high-resolution textures- Includes Formats FBX and OBJ (not smoothed)- Include VRay Physical Camera- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins______________________________GEOMETRY:Subdivision level 0:- Polys: 10990- Verts: 11049Subdivision level 1:- Polys: 43960- Verts: 44035______________________________FORMATS:- MAX ( 1,89 mb )- FBX ( 0,76 mb )- OBJ ( 1,44 mb )______________________________TEXTURES:Air_conditioning_Haier_diffuse – PNG 4096x4096px ( 0,14 mb )External_unit_HeightMap – TGA 8192x8192px ( 162 mb )External_unit_NormalsMap – TGA 4096x4096px ( 62 mb )External_unit_OpacityMap – TGA 8192×8192 ( 3,74 mb )InteriorHDRI – HDR 32001600px ( 6,14 mb )______________________________DETAIL:- Don’t has missing DLL- Don’t has duplicate names- Geometry layer – Air Conditioning – Haier Cassette outside- Polygons with 3 sides – 0- Polygons with 4 sides 10990- Polygons with more than 4 sides – 0- Don’t has isolated vertices- Don’t has Overlapping vertices- Don’t has Overlapping fases- Don’t has Overlapping UV fases- Don’t has default names- Don’t has objects with non-100% scale______________________________Check out our other modelsClick on our user name Nice Pictures
-

Air Conditioner – Haier Lightera DC inverter inside 3D Model
Air Conditioner – Haier Lightera DC inverter inside 3D modelRealistic 3d model Air Conditioner – Haier Lightera DC inverter inside______________________________GENERAL:- Ready to render. HDRI map included- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40- Includes high-resolution textures- Includes Formats FBX and OBJ (not smoothed)- Include VRay Physical Camera- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins______________________________GEOMETRY:Subdivision level 0:- Polys: 9069- Verts: 9046Subdivision level 1:- Polys: 36276- Verts: 36257______________________________FORMATS:- MAX ( 1,56 mb )- FBX ( 0,71 mb )- OBJ ( 1,18 mb )______________________________TEXTURES:Cap_diffuse – PNG 8192x8192px ( 291 kb )Cap_illumination – PNG 8192x8192px ( 310 kb )Grid_normal – PNG 48x48px ( 16,4 kb )Grid_opacity – PNG 48x48px ( 14,7 kb )Housing_normal – TGA 8192x8192px ( 256 mb )InteriorHDRI – HDR 32001600px ( 6,14 mb )______________________________DETAIL:- Don’t has missing DLL- Don’t has duplicate names- Geometry layer – Air Conditioner – Haier Lightera DC inverter inside- Polygons with 3 sides – 0- Polygons with 4 sides 9046- Polygons with more than 4 sides – 0- Don’t has isolated vertices- Don’t has Overlapping vertices- Don’t has Overlapping fases- Don’t has Overlapping UV fases- Don’t has default names- Don’t has objects with non-100% scale______________________________Check out our other modelsClick on our user name Nice Pictures
-

Old bridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

Old bridge 2 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

OldBridge 1 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

Skull cave 2 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
-

Skull cave 1 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
-

Fire bridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

OldBridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

Old bridge 3D Model
Old_Bridge………………5438 polygon………………..5494 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Old_Bridge_dOld_Bridge_nOld_Bridge_sOld_Bridge_aogame ready.
-

Air Conditioner – Haier columnar 3D Model
Realistic 3d model Air Conditioner – Haier columnar______________________________GENERAL:- Ready to render. HDRI map included- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40- Includes high-resolution textures- Includes Formats FBX and OBJ (not smoothed)- Include VRay Physical Camera- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins______________________________GEOMETRY:Subdivision level 0:- Polys: 25211- Verts: 25860Subdivision level 1:- Polys: 100844- Verts: 102077______________________________FORMATS:- MAX ( 3,93 mb )- FBX ( 1,34 mb )- OBJ ( 3,13 mb )______________________________TEXTURES:frame_diffuse – PNG 4096x4096px ( 0,98 mb )panel_diffuse – PNG 4096x4096px ( 0,41 mb )InteriorHDRI – HDR 32001600px ( 6,14 mb )______________________________DETAIL:- Don’t has missing DLL- Don’t has duplicate names- Geometry layer – Air Conditioner – Haier columnar- Polygons with 3 sides – 0- Polygons with 4 sides 25211- Polygons with more than 4 sides – 0- Don’t has isolated vertices- Don’t has Overlapping vertices- Don’t has Overlapping fases- Don’t has Overlapping UV fases- Don’t has default names- Don’t has objects with non-100% scale_______________________________________________Check out our other modelsClick on our user name Nice Pictures
-

Lion statue 02 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
-

Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Lion statue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Lion statue 1 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_emissive………………………….game ready.
-

Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Skull cave 01 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_emissive………………………….game ready.
-

Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
-

Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
-

Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
-

Lion staue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
-

Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.






