The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* tire’s texture is not included in the set.* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
Tag: cis
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Dragunov Sniper Rifle SVD 3D Model
The Dragunov sniper rifle (formal Russian: 1963 Snayperskaya Vintovka sistem’y Dragunova obraz’tsa 1963 goda (SVD-63), officially ‘Sniper Rifle, System of Dragunov, Model of the Year 1963’) is a semi-automatic sniper/designated marksman rifle chambered in 7.6254mmR and developed in the Soviet Union.Game ready model, rendered in Marmoset Toolbag 3, scene and materials included. All objects subdivided for animations, correct pivots.Full PBR Metalness textures:Rifle 4096×4096 :AlbedoNormalRoughnessMetallicAOScope 2048×2048:AlbedoNormalRoughnessMetallicAO
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Toyota Alphard CIS 2015 3D Model
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* tire’s texture is not included in the set.* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Grenade RGD-5 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe RGD-5 (Ruchnaya Granata Distantsionnaya) English ‘Distance Hand Grenade’ or ‘Long-Range Hand Grenade’, is a post-World War II Soviet anti-personnel fragmentation grenade, designed in the early 1950s. RGD-5 was accepted to service in 1954. It is still in service with many of Russia’s former client states and has been supplied to Iraq as well as other Arab nations.
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Grenade VOG-17 CIS Hattabka 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAODue to the prevalence of easy availability and relative ammunition VOG-17, during the First and Second Chechen Wars, they became members of illegal armed groups used as improvised explosive devices (IEDs). Get on the Russian military ironic name ‘hattabka’ (or ‘hattabchik’) on behalf of the well-known field commander Khattab, grenades VOG-17 were used as the basis for the manufacture of hand grenades and anti-personnel mines. [8] IEDs on the basis VOG-17 is also used by terrorists for the mining premises during the terrorist attacks on the Dubrovka and Beslan.
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Launch grenade VOG-17 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOVOG-17 was designed as ammunition for automatic grenade launcher AGS-17 Research and Production Association ‘Basalt’ in the late 1960s. Mechanical fuzes for VOG-17 and VOG-30 and modifications have been developed by the Research Institute of Technology in Balashikha.
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Grenade RG-42 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe Soviet RG-42 ( 42 > Ruchnaya Granata obraztsa 42 goda, ‘Hand Grenade pattern of [19]42 year’) was a fragmentation grenade designed by S.G. Korshunov. It was originally introduced during World War II from 1942 onwards as an emergency measure to replace the complex RGD-33 grenade. It continued in use with the USSR and its Warsaw Pact allies in the post-war period until replaced in 1954 by the RGD-5 grenade. Stockpiles were held for emergency or reserve issue, military aid, or foreign sales. They were eventually destroyed in the 1980s due to the TNT filling degrading and becoming unsafe.
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Grenade F1 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe Soviet F1 hand grenade, is an anti-personnel fragmentation defensive grenade. It is based on the French F1 grenade and contains a 60-gram explosive charge (TNT). The total weight of the grenade with the fuze is about 600 grams.Due to its shape, it is nicknamed the limonka (‘little lemon’). It is also nicknamed Efka (Russian: ) for the letter F. It is similar to the American Mk2 grenade ‘Pineapple grenade’, which was also ultimately modeled on the French F1.
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AKM AK-47 AK-74 3D Model
The AKM (Avtomat Kalashnikova Modernizirovanniy or ‘Kalashnikov modernized automatic rifle’) is a 7.62mm assault rifle designed by Mikhail Kalashnikov. It is a common modernized variant of the AK-47 rifle developed in the 1940s.Textures:Albedo 4096x4096Normal 4096x4096Metalic 4096x4096Roughness 4096x4096AO 4096x4096Model created in 3DS MAX 2015, textured in Substance Painter 2 and rendered in Marmoset Toolbag 2 with PBR material
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Toyota Camry (CIS) 2017 3D Model
The 3d model based on a real car, created according to the original dimensions. All model files were “smoothed”. We can provide product files with original geometry by your request.
All main parts of the model are separated objects. Therefore, you can easy change all materials. We provide several formats for each model, most of them available by default.
* images rendered with using V-Ray plugin (we don’t include lighting and environment to a set). -

Honda Pilot CIS 2011 3D Model
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.
Model formats:
– *.max (3ds Max 2008 scanline)
– *.max (3ds Max 2008 vray)
– *.fbx (Multi Format)
– *.obj (Multi Format)
– *.3ds (Multi Format)
– *.mb (Maya 8.5)
– *.lwo (Lightwave 6)
– *.c4d (Cinema 4D 11)
* tire’s texture is not included in the set.
* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)
If you need any other formats we are more than happy to make them for you.
The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.
We greatly appreciate you choosing our 3D models and hope they will be of use.
We look forward to continuously dealing with you.
Sincerely Yours,
Hum3D Team -

3D Continuous Ink System
CONTINUOUS INK SYSTEM===============================- Modeled in Blender.- Preview image rendered using cycles.- All scene are included in .blend files.- Poly count are before sub division- Great for close up render.- All parts and materials are logically named.OTHER FORMATS=================- 3ds MAX- COLLADA (.dae)- Autodesk FBX
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Continuous Ink System 3D Model
CONTINUOUS INK SYSTEM
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– Modeled in Blender.
– Preview image rendered using cycles.
– All scene are included in .blend files.
– Poly count are before sub division
– Great for close up render.
– All parts and materials are logically named.
OTHER FORMATS
=================
– 3ds MAX
– COLLADA (.dae)
– Autodesk FBX -

Continuous Ink System
CONTINUOUS INK SYSTEM===============================- Modeled in Blender.- Preview image rendered using cycles.- All scene are included in .blend files.- Poly count are before sub division- Great for close up render.- All parts and materials are logically named.OTHER FORMATS=================- 3ds MAX- COLLADA (.dae)- Autodesk FBX
