AMERICAN CHURCHFiles in Winrar Archives.Native format is Autodesk Maya 2008.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2015 / Located in Scene in XYZ=0,0,0.:::Materials::::.-1 material.:::Textures::::.X1 Hand painted texture. – 8192×8192 / .jpg-Color-Normal map-BumpEnjoy!!!
Tag: chapel
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United Church Of Canada 3D Model
United Church Of Canada- Modeled in Blender.- Preview image rendered using cycles.- All parts and materials are logically named.Hdri not includedModelling is done cleanly.Pls comment is any queries.
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Church portal 3D Model
Photorealistic detailed model for the most beautiful vizualisationsDSLR-captured photogrammetry (3d scan)Scaled to real-world size (mm), centered to origin with scale and rotation reset3ds Max and V-Ray native format, fbx and obj files also includedV-Ray materials, custom 8K diffuse, normal and displacement textures and clean non-overlapping UVsLighting setup includedDefault scanline version also includedModels, materials and textures named meaningfullyReady to render
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Snow skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Ice skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Orthodox 3D Model
St. Daniel’s Chapel in Yeniseysk, Russia. Built in 1894, ruined in 1920s.3dsMax 2016, V-Ray Adv 3.40.01V-Ray presets & material library includedPolys: 102 422Verts: 93 569
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Temple 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
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Stair 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
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Lava skull cave 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_emissivegame ready.
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Skull cave 1 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
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Lion statue 02 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lion statue 1 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_emissive………………………….game ready.
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Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 01 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_emissive………………………….game ready.
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Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion staue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Fire skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Fire lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_emissive………………………….Lion_albedoLion_normalLion_specularLion_emissive………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 02 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 2 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillr 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 1 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Old temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lava sukul cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion statue 1 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_emissivePillar_normalPillar_speculargame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Mossy skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Crucifix 3D Model
crucifix wall jesus christ fittings 3d religious crucifixion christian art sculpture gothic church chapel cathedral monastery medieval mediaeval DOMINI cross
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
