character packContains 23 character model in 3ds and max format with UVW map and textures at 1024 pixels each. Some models are in T-pose, can be rigged and animated. Contains characters including Jack sparrow and Will from Pirates of Caribbean. Perfect for creating crowd animation and still renders.Formats: 3ds and 3ds max and tga
Tag: caribbean
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Ship Santa Maria 3D Model
High detailed 3D model of Santa Maria Ship. Suitable for movie prop, architectural visualizations, advertising renders and other.the model was designed by drawings
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Pirate Ship 3D Model
Three-deck linear galleon modeled in a pirate fantasy style.Ready for using in games, movies etc. All objects are placed at center of the scene. Textures are in .png and .tga file format in 1024px. Model is in .fbx, .obj, .max file formats. 2 animated sails set. Rendered with V-ray 3. Contains camera and hdri environment map.
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Buccaneer Gun 3D Model
Caribbean Pirate Dueling pistol antique musket black powder buccaneer old english revolution british early colonial soldier french 3d model
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Manatee amulet 3D Model
I am the Manatee (Manatee).I lived in the West Indies before the arrival of Christopher Columbus (1492).Native Americans, Caribbean and Arawaks hunted me for my flesh and my bones.But overall, at the time, we got along rather well.To the point that an Amerindian artist from Guadeloupe (or the surrounding area) carved me in a piece of conch (beautiful shell of the Antilles), with a finesse of details and a stylized realism stupefying for someone who did not have any metal tool. What an outstanding artist!Today, my species has died in the French West Indies, but the artist in question or his client of the time has forgotten in the sand of a beach in Guadeloupe his precious amulet lambi representing me. I was his lucky charm. I brought him strength, opulence and serenity.Today, 500 years later, technology makes it possible to share this historical and artistic wonder, as a tribute to biodiversity and the environment.
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Manatee amulet replica 3D Model
I am the Manatee (Manatee).I lived in the West Indies before the arrival of Christopher Columbus (1492).Native Americans, Caribbean and Arawaks hunted me for my flesh and my bones.But overall, at the time, we got along rather well.To the point that an Amerindian artist from Guadeloupe (or the surrounding area) carved me in a piece of conch (beautiful shell of the Antilles), with a finesse of details and a stylized realism stupefying for someone who did not have any metal tool. What an outstanding artist!Today, my species has died in the French West Indies, but the artist in question or his client of the time has forgotten in the sand of a beach in Guadeloupe his precious amulet lambi representing me. I was his lucky charm. I brought him strength, opulence and serenity.Today, 500 years later, technology makes it possible to share this historical and artistic wonder, as a tribute to biodiversity and the environment.
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Pirate Hat 3D Model
pirate hat character clothing leather accessory jack sparrow historical cap bad horror caribbean tricorn pirates bandit sea seas ocean black beard
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Pirates Sword 3D Model
This is a detailed model of a pirate sword made in maya 2015. it was textured using keyshot 5.this model is a high poly model and can be used for movies,animation,as a 3d printed model and so on ….Sorry but i could only provide two preview images because of the speed of my computer, but this should be enough and if not you could contact be and i will try to provide more.please purchase and enjoy…
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Jack Sparrow Puppet model 3D Model
Low Poly Jack Sparrow model For Blender onlyPolygons: 1330Vertices: 1370Texture: 1024 x 1024Normal Map: 1024 x 1024
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3D Pirates of the Caribbean Skull model 3D Model
The model resembles Pirates of the Caribbean – Dead Men Tell No Tales (2017) skull logo appearance in the trailers of the movie.Includes: High poly obj.Medium poly obj.Low poly obj.Zbrush original fileKeyshot file with materials applied Alphas that used on the model
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Treasure Chest with Padlock and Coins 3D Model
Game-ready, PBR, UV-unwrapped, Textured golden treasure chest with opened padlock, key, and golden coins (coins mesh, padlock and top are parented to the main case, so you can easily customize the whole object – or even animate the top opening; see preview image – key is parented to the padlock) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Perfect for ads or as a game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).5 parented Objects (mesh), 5 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 32025 total vertices, 31497 total quad faces (62994 total tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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Pre Columbian Gold Coins 3D model 3D Model
Game-ready, PBR, UV-unwrapped, Textured two (fantasy) pre columbian gold coins (each coin has 290 verts, 288 quad faces (576 tris)) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Perfect for ads or as a game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).2 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 580 total vertices, 576 total quad faces (1152 total tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!














