Tag: beard
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Cartoon Redneck Rigged 3D Model
You can check video playblast : https://youtu.be/4xyAduI3IhACartoon Redneck Rigged 3D model================================================File Format:Maya 2018.3 (include textures)FBXObj(Just Model)================================================Model:Clean topology based on quads.This model is completely UVunwrapped.All elements are named.================================================Rig:Rigged with advanced skeleton 5.FK IK switch.For face rig i used blendshapes and jaw controls with curve (joint).Tongue and lower teeth not rigged i just parented on the jaw joint.================================================Hair:Xgen hairAlso attached xgen import collection================================================Render:Redshift 2.5.48lights and Render setting are included in the maya scene.If someone want i can render with arnorld.================================================
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Garden Gnome PBR 3D Model
PBR textured Garden GnomeMeasure units are meters, it is about 50 cm in height.Mesh is manifold, has no bad contiguous edges. So theoretically it is print ready.File contains one mesh object that consists of 29732 triangular faces.Available formats: .blend, .fbx, .3ds, .obj, .dae.Mesh is not supposed to be rigged and deformed with animation, I can not guarantee good resault in this case.========================================================Here is three set of textures:1. Met_Rough (Gnome_BaseColor.png; Gnome_Metallic.png; Gnome_Normal.png; Gnome_Roughness.png)2. Spec_Gloss3. Unity_MetAll textures has 2048×2048 resolution.Ambient occlusion texture is available either.Cycles materials that was used for rendering are available in .blend file.Textures are available in special folder and packed into .blend file.========================================================Render in Cycles and in Evee.
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Dead Hipster 3D Model
Dead HipsterzBrush ZTL and STL file including all subtools.all parts high level details dynamesh polygone model.can be used for 3D Printing and educational purposes.
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Garden Gnome 3D Model
High Poly Garden Gnome.Measure units are meters, size is about 50 cm in Height. Model is print ready.Mesh is manifold, has no bad contiguous edges.Available formats: .blend, .fbx, .stl, .obj, .dae, .3dsFaces count: 672332For .3ds there is 53784 triangular faces
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Chinese Man Character 03 3D Model
This is the 3D Model of “Chinese Man Character 03″This 3d Model is created in Maya 2011.Also available Other 3D Formats :1. Maya 20112. Max 20093. OBJ4. Fbx5. 3Dswith JPEG Texture FileIts very Low Poly Model for Game & Complete for Animation and Other useAll Renders are also available for every 3D Angle of the Character…Render Format : JPEG Size : 1280 x 1024
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Old Warrier Man 3D Model
This is the 3D Model of “Old Warrier Man”This 3d Model is created in Maya 2011.Also available Other 3D Formats :1. Maya 20112. Max 20093. OBJ 20094. Fbx 20095. 3Ds 2009with JPEG Texture FileIts very Low Poly Model for Game & Complete for Animation and Other useAll Renders are also available for every 3D Angle of the Character…Render Format : JPEG Size : 1280 x 1024
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Chinese old man 3D Model
This is the 3D Model of “chinese old man”This 3d Model is created in Maya 2011.Also available Other 3D Formats :1. Maya 20112. Max 20093. OBJ 20094. Fbx 20095. 3Ds 2009with JPEG Texture FileIts very Low Poly Model for Game & Complete for Animation and Other useAll Renders are also available for every 3D Angle of the Character…Render Format : JPEG Size : 1280 x 1024
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Fatty Man Character 3D Model
This is the 3D Model of “Fatty Man Character”This 3d Model is created in Maya 2011.Also available Other 3D Formats :1. Maya 20112. Max 20093. OBJ 20094. Fbx 20095. 3Ds 2009with JPEG Texture FileIts very Low Poly Model for Game & Complete for Animation and Other useAll Renders are also available for every 3D Angle of the Character…Render Format : JPEG Size : 1280 x 1024
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Pirate Hat 3D Model
pirate hat character clothing leather accessory jack sparrow historical cap bad horror caribbean tricorn pirates bandit sea seas ocean black beard
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Rigged Bearded Male base mesh 3D Model
Rigged Male model basemesh with realistic hair.in 3 formats;.blend.fbx.3ds.objModel is generated using the open source tool “ManuelbastioniLAB” so is derivative of the characters created by Manuel Bastioni (www.manuelbastioni.com) and are licensed under CC-BY 4.0 (https://creativecommons.org/licenses/by/4.0/legalcode). The beard is designed by DigitShark studios.
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3D Male Head 1 3D Model
A realistic model of a strong, angular male head. The scene is set up in centimeters, and the head measures 38.4 cm in total height and 23.8 cm from chin to the top of the head. It is textured with 8192 x 8192 maps for displacement and color while the specular color of the same size mainly drives the glossiness through a remap node. Other bonus textures are a normal map for use in gaming engines and a fine skin texture file that can be used to combine with other sculpted maps.All the shaders are Vray shaders, so in order to exactly duplicate the look seen here you will need the Vray renderer.Hair, beard, eyebrows and eyelashes are set up in Xgen, so for Maya users, no 3rd part hair plugin is required. The hair is attached to a duplicate head that is driven by the original render geometry and subdivided twice and then deformed by a texture deformer that makes it match the displaced render geometry. Load another the displacement map and the texture deformer will adjust accordingly. This way the hair sticks to the head in the renders. The subdivided hair base does make the total poly count of the scene higher than you might expect though. The main mesh to be rigged and animated has 2644 faces. The eyes, teeth, gums and tongue are an additional 12298 faces. The geometry is all quads, and the topography is very animation friendly.In the Maya folder, you will find two maya scenes: One with all the haircurves in case you wish to build the hair with a different hair plugin. The other has the head with the Xgen collection. You will also find an xgen folder. For the hair to render, this Xgen folder needs to be placed in the root directory of the selected project. If there already is an Xgen folder there, they should be merged, not overwritten. Sometimes the hair doesnt render correctly the first time you render. If it appears to grow inwards, stop the render and start the render again. The problem should be gone the second time you render.
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Man with Beard 1 body added 3D model 3D Model
GEOMETRY LIST————————headeyestongueteetheyebrowsbeardearlobe earringsearring top rightbody.ZTL DETAILS———————Product is provided in obj and .ztl format. You need to have Zbrush 4r7 or above to open .ztl file.This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to 5 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product downloadUV MAPPING———————Only the teeth, gums and tongue have been UVedThe .obj files of the character are provided in 6 different subdivision levels and the can be re-exported from the ztl file if needed.
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Muslim Arab Character 3D 3D Model
This Cartoonish Muslim Character is a high quality model that can be used for animation of movie productions. The model has a fully textured design that allows for close-up renders, and was originally modeled in Modo 11.0 and Zbrush. (Ground Textures are not included)********************************* Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Cartoonish design. -Normal, Displacement and Diffuse maps are included. -Clean topology for clean render. -Clean edge flow for rig and animate. -No special plugin needed to open scene. -Model included lighting setup in previews. (Only in Modo version) -Carefully Unwraped UVs for easy texture changing. -Clothes can be reduced as previews. -Zbrush files included for additional changing. -Ground textures Not included.********************************* File Formats: -Modo 11 – 3ds Max 2014 – OBJ (Multi Format) -Autodesk FBX (Multi Format) -Alembic (Multi Format) -ZTool (Zbrush Tool 4r7 P3) -ZProject (Zbrush Project 4r7 P3)*********************************Hope you enjoy using this as I enjoy making it!



