Tag: ank

  • Panzer VI – Tiger – 007 – Late Production 3D Model

    Panzer VI – Tiger – 007 – Late Production 3D Model

    SD.KFZ 181 Panzerkampfwagen VI – Tiger – Late Production – Schwere SS-Panzer-Abteilung 101 – Normandy – 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 materials, 3 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_Bump, Turret_Bump and Body_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 505684 Vertices – 347656 – 226 Objects – 26 textures – 3 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010

  • Jagdpanzer IV L70 A – 14 3D Model

    Jagdpanzer IV L70 A – 14 3D Model

    SD.KFZ 162/1 Jagdpanzer IV L/70 (A) „Zwischenl?sung“ armed with 75mm Pak 42 L/70
    Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
    Features:
    – Inside scene: – model – 14 textures
    – No cleaning up necessary, just drop your models into the scene and start rendering.
    – No special plugin needed to open scene.
    – Phong shading interpolation / Smoothing – 35°
    – c4d Version R16
    – Polygones – 500891 Vertices – 391733 – 246 Objects – 14 textures
    – obj File – lwo file – 3ds file – fbx file Version 2010
    The Jagdpanzer IV was a tank destroyer based on the Panzer IV chassis built in three main variants. The Jagdpanzer IV kept the basis chassis of the Panzer IV tank, but the original vertical front plate was replaced by a sharp edged nose. Internally, the layout was changed to accommodate the new superstructure, moving the fuel tanks and ammunition racks. Jagdpanzer IV was a great defensive weapon but was produced too late and in small quantity to have greater impact on the war situation.

  • M4A1 Sherman – Alligator 3D Model

    M4A1 Sherman – Alligator 3D Model

    M4A1 Sherman Alligator with Deep wading gear. 741’th Tank Battalion – Omaha Beach
    Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials
    Features:
    – Inside scene: -model – 18 textures – 2 bumpmaps
    – All materials, bodypaint-textures and textures are included.
    – No cleaning up necessary, just drop your models into the scene and start rendering.
    – No special plugin needed to open scene.
    – Phong shading interpolation / Smoothing – 35°
    – NOTE – In lightwave, fbx, obj and 3ds the Bumpmap ( Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40)
    – c4d
    – Polygones – 357098 Vertices – 258399 – 354 Objects – 18 textures – 2 bumpmaps
    – obj File – lwo file – 3ds file – fbx file Version 2010