High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

Low poly 3d model of Goat Antelope.Modeled in Blender 2.79.Prview images are rendered with standard blender renderer.Textures imcluded- Color and Normal maps JPEGTextures size-2048*2048 pxlsAll formats comes with textures applied.

The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

Backpack 3D modelHigh quality polygonal model – correctly scaled accurate representation of the original objects.- No cleaning up necessary, just drop model into your scene and start rendering.- No special plugin needed to open scene.-No multi_sub object- Model have coordinate (0,0,0)-Model resolutions are optimized for polygon efficiency (in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary0 Meshsmooth iterationpolygon 101 013vertices 1074451 Meshsmooth iterationpolygon 216 198vertices 226 704obj ,fbx, maya, cinema4d havepolygon 216 198vertices 226 704Hope you like my models

3D Model of Kid Ski BootsFiles in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2015 / Located in Scene in XYZ=0,0,0.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Normal map-BumpLOW POLY MODEL INCLUIDE 4096X4096 .JPG7000 Faces total Left and right bootsLow Poly formats:.MB .FBX .OBJ .MAXThanks for watching!!

SKIS AND POLES===============================- Modeled in Blender.- Preview image rendered using cycles.- All scene are included in .blend files.- Poly count are before sub division- Great for close up render.- All parts and materials are logically named.OTHER FORMATS=================- 3ds MAX- COLLADA (.dae)- Autodesk FBX- OBJ

SKI POLES===============================- Modeled in Blender.- Preview image rendered using cycles.- All scene are included in .blend files.- Poly count are before sub division- Great for close up render.- All parts and materials are logically named.OTHER FORMATS=================- 3ds MAX- COLLADA (.dae)- Autodesk FBX- OBJ

3d model of MarmotModeled in Blender 2.78-The model is one single object- All textures and materials are mapped in every format.-Textures JPEG color and bump maps-Texture size 4096×4096 pxls.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.

High-poly 3D model.Model is made in Autodesc Maya 2012. For convenient use of the model, all сomponents are named.The model can be used in the manufacture of games,rendering images,videos.

Zither string instrument plectrum sound box concert alpine strings band music audio vray

The 3d model based on a real car, created according to the original dimensions. All model files were “smoothed”. We can provide product files with original geometry by your request.
All main parts of the model are separated objects. Therefore, you can easy change all materials. We provide several formats for each model, most of them available by default.
* images rendered with using V-Ray plugin (we don’t include lighting and environment to a set).

Modeled with Autodesk Maya 2016 using polygons.With materials and textures.Mental Rays Mia Material X is used for all objects in the scene. The file called ‘ render ‘ is to render like the first imatge with Maya Mental ray. For best results add a render occlusion on it.Also good for a Unity 3d game model. Just reduce the resolution textures if you need.Formats mb,, fbx, obj and 3dmax.Thanks very much.

The 3d model based on a real car, created according to the original dimensions. All model files were “smoothed”. We can provide product files with original geometry by your request.
All main parts of the model are separated objects. Therefore, you can easy change all materials. We provide several formats for each model, most of them available by default.
* images rendered with using V-Ray plugin (we don’t include lighting and environment to a set).