Tag: 1970s

  • USSR Lamp TV 3D Model

    USSR Lamp TV 3D Model

    USSR lamp television receiver.Modeled in 3ds Max 2013.V-ray materials.Texture: Procedural mapsThe archives contain only the tv and no other scene elements.All preview images are rendered with VRay.File Format: 3ds Max 2013, 3ds MAX2016, FBX, OBJ, 3DSFBX – simple object without materialsOBJ – simple object without materials3DS – simple object without materialsThe polygonal model.Model is ready to be placed in your scene and render.

  • Etch a Sketch 3D Model

    Etch a Sketch 3D Model

    etch sketch 1980’s 1970’s kid play bedroom chest boardgame college drawing retro vintage pbr ready game low poly unreal cryengine unity dekogon

  • Grundig City-Boy 1100 3D Model

    Grundig City-Boy 1100 3D Model

    High – and low poly detailed Grundig City-Boy 1100 transistor radio from the 70’s with metallic PBR textures.The model and the texture are ready for game engines and other metallic PBR renderers.Both a old/worn and new/clean PBR texture-set is included. (See the lower left corner of the presentation images.)The metallic PBR textures include: – Albedo          (Color) – AO                (Ambient Occlusion) – Roughness – Metallic         (Metalness) – Normal – Bump – Transparent (Transparancy)NB!The .blend file contains pre-applied procedual materials and do not need the PBR textures. Each .blend file also include both the low poly and the high poly model and a studio lighting setup.______________ This applies only to: .fbx, .obj, .stl and .3ds ______________Low Poly model:    – 2 Sets of 4K PBR textures:         Old/worn and new/clean    – Details from the high poly model is baked into the normal map which is located in the texture zip-folder.    – Low poly density         262 polygons          299 verts         (N-gons used)    – One object, one UV map    – File formats:         .fbx, .obj, .stl, .3dsSubdividable model:    – 2 Sets of 8K and 4K PBR textures:             Old/worn and new/clean    – Can be smoothed with subdivision       The object ‘Grundig City-Boy 1100 ReadyForSubdivision’ can be subdivided to the desired level.    – High detail level         76,052 polygons          80,474 verts         (N-gons used)    – Two objects, one UV map    – File formats:       .fbx, .obj, .stlHigh Poly model:    – 2 Sets of 8K and 4K PBR textures:         Old/worn and new/clean    – Very High detail level         209,800 polygons          215,617 verts         (N-gons used)    – One objects, one UV map    – File formats:       .fbx, .obj, .stl_____________________________________________________________________________________________The 4K textures for the low poly model and the 8K textures for the high poly model are NOT compressed and the textures are very vRam heavy when rendering. For that reason compressed versions of the original textures can be found in the texture zip-folder as well.

  • 3D Austin-Healey 100 model

    3D Austin-Healey 100 model

    High detailed 3D model of the Austin-Healey 100 with interior.It is a sports car that was by Austin-Healey built from 1953 until 1956.Sketchfabskfb.ly/67DXp High poly (suitable for close zoom renders) Good polygon topology, separate objects subdivision All materials and render scene setup are ready for Blender Cycles and Cinema 4d Native render (.blend and .4d are included) All objects and materials are intelligently named. All textures and materials are included and assigned Wheel are pressure deformed (Blender modifiers), separate non-deformed model attached Exchange formats Highpoly/Lowpoly .obj, .fbx, 3ds are included Originally created with Blender 2.78Lowpoly 243 953 faces / 256 324 vertsHightpoly (subdivision in Blender) 392188 faces / 402 579 vertsBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.All files at once in Austin_healey_100_package.zipThe intellectual property depicted in this model, including the brand ‘Austin-Healey’, is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.