3d model of stones for VRay
7 large and 22 small options
– everything is configured for the scatter;
– near and inside the Water object, the stones “get wet” with the VRayDistanceTex texture;
– arbitrary distribution of stone textures and the degree of moss overgrowing is carried out using VRayMultiSubTex cards (version 3.40, in earlier versions, you may need to add or change to a free plugin MultiTextureMap);
– Who works in a VRay version lower than 3.1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – which is preferable to you.
In the archive:
2014 and 2011 MAX (VRay) + OBJ + MTL
2K textures mostly
For Corona render here: https://3ddd.ru/3dmodels/show/kamni_u_vody
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